futhark: (light)
Caster [Cú Chulainn]🔥Aef's rockstar tattoo artist ([personal profile] futhark) wrote in [community profile] middaeg2020-08-22 01:15 am

DARKNESS AND FROST log

DARKNESS AND FROST




A message is sent on the network on the 20th, informing the Mirrorbounds about the developments regarding a quest posted earlier in the month on the board.

Word comes from the Wilders’ headquarters in Dorchacht that there haven’t been that many sightings of the Nuckelavee for a long time. Most assumed that whatever the Mirrorbounds did must have driven the ghastly creatures away for good. Clearly, not a single person missed them. It is a nasty surprise to learn that not only did they not disappear completely, but now, angrier than ever, they pose a threat to Aefenglom as well.


THE NORTHERN OUTPOST ( 21st - 26th )



The Northern Outpost has seen steady development since its establishment, but nothing on a scale that could make it possible to survive an attack of demonic beasts. So it becomes a whirlwind of activity. There are ditches to dig, magical wards and barriers to set up, weapons and armour need inspection and some alchemical supplies are easier found in the surrounding forest rather than back in Aefenglom, but no one should go procuring them alone. But there are more mundane tasks too! With the sudden increase in population, the self-appointed kitchen staff of the Northern Outpost is barely managing to keep all the mouths fed and all the dishes washed (and pesky rodents kept away). All help will be enthusiastically welcomed no matter the level of culinary aptitude. There’s enough work for everyone.

Not far from the Outpost itself, a new structure rises from the ground quickly, incorporating a nearby shallow cave. That’s the Enclosure, the place where researchers who intend to study the Nuckelavee plan to lure one of the creatures. The construction has barely started, and there is much to do before it can hold its captive inside. Engineers, Arachne, Witches adept in Enchantment and Abjuration - all are welcome to lend their hands (as many as they can spare) in this scientific endeavor. It could be a once-in-a-lifetime chance to further or even create a completely new field of study!

Mirrorbounds are encouraged to return and rest within the city, but should you decide to stay for the night, the moods are rather sour and tense. Still, people do try to enjoy the evening break, at least those who get it - night guards work in shifts. Someone makes a bonfire and encourages sharing stories as the night passes to lift morale. A chilling Nuckelavee scream might stop the relaxing and put everyone on edge. But it seems the creatures are refusing to come out just yet.


THE SLUMS 21st - 26th




Sprawling from the Other Side of the Bright Wall, the Outer City grows outward with no particular organisation or order, with buildings’ integrity decreasing the closer they are to the edge of the Wilde. While some of the inhabitants greet the aid provided with gratitude, there are many who treat it with distrust and their own fate at the mercy of yet another incomprehensible danger with blood-chilling apathy. Much work has been done by numerous Mirrorbound to help those living in the Slums but the memory of all those lost to the frost when the city shut its gates and left them to die casts a long shadow on all attempts to defend against this new threat.

Deprived of the comforts of magitech ubiquitous for the citizens of the city proper, the inhabitants of the Slums find their own creative ways to provide life’s necessities to each other. Carrying water has always been a task for younger ones in the families. A worrying number of those that go fetch water from a far away stream do not come home on time. They could have gotten distracted chasing a stray dog, roped in some mischief by other kids, or genuinely lost. With the new threat lurking in the darkness, people get increasingly nervous. What would look like harmless disobedience in quieter times now turns into an emergency. Investigate where the missing children have gone, find them and bring them home if you can.

Not all are happy for the help. There’s a certain figure frequently spoken about and often seen at the scenes of the especially vicious attacks: a man with unkempt hair and ragged clothing prophesying that those very horrors are no accident. That the beasts are a punishment for a terrible offence: accepting the foreign devils - those who came through the Mirrors - into the city. As time passes and the attacks continue, it starts to become obvious those who were in contact with the Mirrorbound are more likely to become targets of the hellish creatures, which lends credence to the madman’s words. Some denizens of the slums are just scared, but some become suspicious of the very presence of any Mirrorbounds in the area. Even those that come to help. Calm downthe fearful, convince the sceptics or find the sower of this panic and make him stop spreading his incendiary message.

Some people have locked themselves in their homes and refuse to go out. You could try to reason with them or simply bring supplies at the door. Or try to convince them to help with building a protective wall around the Slums, sturdy enough to stay. Some of the people who open their doors might show low-level signs of Cwyld infection. They wonder if you’re still willing to help them knowing that?


When the darkness of night emboldens the Nuckelavee to venture further into the Slums proper, a group of Mirrorbounds take to patrolling the streets. But they could use more help. Protect those unfortunate enough to walk the streets at that time, chase away or kill the creatures that dared to come closer, and fight to protect the poor souls they chose to hunt.


NIGHT OF THE HUNT (night between 26th-27th)



Are you prepared for the fight of your life? You better be!

A heavy blizzard rages on the night of the 26th, giving a strange glow to the camp in the darkness as the light is dithered among falling snowflakes. Visibility is low, but some believe that nature itself can be used to help the hunters and defenders. To those who wish to take on this responsibility, several enchanted wands are given, with quick instructions how to use them to direct the winds of the blizzard for a short time. They can be used either to protect the warriors or against the creatures. The wands have only a few charges and will break upon using them up.

Every Mirrorbound and Wilder either present from the start or joining the group through the portal connecting with Aefenglom will be given a quick rundown of the camp, where the protection wards lie, what powers the barriers, and where weapons can be found. There are two sets of barriers around the camp -- the outer one that has multiple holes for the creatures to pour into, and the inner barrier that has to be held at all cost, as it protects people within. The plan is to lure the Nuckelavee for a frontal attack, let them pass through the outer barrier, let the inner barrier stop them, and then— close the barrier behind them, effectively shutting them in a walled ring.

Then they can be exterminated safely. Stun them, kill them, use spells or pointy sticks or guns — and maybe just maybe you can capture one alive. Fortunately, they don’t seem to have any kind of natural resistance towards mundane or magical weapons. They are just tough to kill and incredibly vicious, but limiting their movement should do the trick.

The barriers and wards only last full-strength as long as they are powered so Witches not focused on fighting are encouraged to do a recharging run along the campsite. Anyone needing a breather from the fray or whose focus is better spent on support can also bring ammo, or more weapons to counter the broken (or stolen) ones. Dragging out wounded fighters into the safety of the camp and healing them is also an important task, as neither Mirrorbounds nor Wilders lack in people who would fight to their last breath.

That’s the plan. How does it go in reality, though?

The Nuckelavee attack starts with chilling shrieks all around the Outpost before they emerge from the darkness. Those who have not yet met any of them will have a chance to witness that their aggression and looks are as terrifying as the stories said. They resemble a horse fused with a rider, with sharp teeth and without skin, raw body exposed. The creatures are not infected but are vicious, hardy, and strong, and they hunger for human and Monster flesh alike. Some might pick up weapons thrown at them; others will circle and try to isolate their chosen targets. Should they be angered, while in a furious rage they gain both speed and strength, but they lose focus and lack strategic thinking. So enraging them can break the formation, but it also makes them far more dangerous up close. They are susceptible to both magical and physical attacks alike, and beheading (of either the flayed-open horse head or the screaming man's head) will put them down permanently.

Be mindful of your comrades! It’s easy to lose each other in the blizzard. Nuckelavee don’t bleed red (they don’t bleed much at all), so any red trails on the snow belong to an ally. Don’t let the beasts drag wounded away. Get them to the healers who wait within the camp enclosed with the inner barrier.

During the fight, several crystal devices that strengthen the outer barrier start malfunctioning. That means the outer barrier cannot be closed shut, meaning a change of plans is in order. Several brave volunteers are needed from among Wilders and Mirrorbounds to leave the safety of the inner barrier and take the battle directly to the creatures, while locating and exchanging the malfunctioning crystals. This is an incredibly dangerous job, and everyone willing to undertake it is encouraged not to do so alone. Once the trap is sprung and the outer barrier shut, it would also lock those volunteers out of the safety of the camp -- unless they’re willing to try a teleport spell or wait for someone inside to handle the teleporting for them. The help will come, but until it does, they are on their own and straggling Nuckelavee that did not fall into the trap might still pose a danger to them...

The fight drags for what feels like hours, and the air grows colder and colder. Meanwhile, some of the trapped Nuckelavee figure out that they might get into the camp if they find holes within the barrier -- and one makes its way inside. Through the heavy snow, it might not be obvious at first, but something is happening within the camp… The Nuckelavee that furiously breach the barrier wreak havoc behind the safe line, attacking anyone it sees until it’s killed or subdued.

Eventually, after what feels like an eternity, all of the creatures fall and the dead remain under the snow. Well… most of them. There were attempts to capture one of them alive, and while keeping them alive turns out to be even harder than just catching them (not only Nuckelavee perished that night… some might still want revenge for that, some want to end the threat once and for all), one of them remains. The battle has been won.


THE AFTERMATH (27th and later)



As day breaks over the horizon, the true damage can be seen. One Nuckelavee is thrashing, captured in the closed enclave. It howls and shrieks and won’t be reasoned with. It hates everything and everyone, and seems to be incapable of speech. Wilders have decided they will keep it alive for a week, and not a day longer (that is till 3rd September OOCly). Nuckelavee have proven to be cunning creatures, and the risk of it escaping is just too great.

Aside from that issue, there is still clean-up to be done, and mourning for those who have fallen in battle. The Wilders agree to give the Nuckelavee corpses to those interested in acquiring them for study/experimentation, but otherwise they plan on burning everything that’s left.

The following two evenings, there’s a victory celebration at The Sordid Shield. Everyone still able to stand is welcome, -- and drinks are free! Unfortunately, not everyone is happily drinking; there are those who lost comrades and are mourning the fallen. Others came out alive but require medical attention that on-field healers cannot give. The general mood could be described as grimly triumphant. The unexpected threat has been taken care of, but not without a cost.



OOC NOTES


For those interested in studying the remains or the live Nuckelavee please refer to this space for questions/plans. The results of the research will be distributed at the beginning of September.

For plotting among yourselves, please use this post. General questions about this log can be directed here.
peacewithouttyranny: (Breaking in)

Soundwave | Transformers IDW | OTA

[personal profile] peacewithouttyranny 2020-08-24 12:49 pm (UTC)(link)
i - Northern Outpost

[Soundwave answered the call for Mirrorbounds to help with setting up barriers at the outpost. By now, he has a solid grasp of barrier magic. For the most part, he'll help with building or reinforcing magical barriers, procuring supplies, or any necessary transport/delivery of medical supplies, weapons, materials, as he could transform into his alt-mode.

But in the rare moment that he takes a break? He'll take a moment to sit down somewhere and watch people. Or is he sleeping? Nobody could tell under the mask. ... If anyone needs a heater, he's right there.]


ii - Slums/Missing Childrens(avatar)

[The outpost isn't the only place where he'll help in the reinforcing effort, the Slums get his attention as well. Leaving behind his real form in the city, he visits the Slums in his holoavatar. The apathy in the Slums may be unnerving to some, but it is not an unfamiliar scene to him, he's used to getting the cold shoulders despite trying to aid them. So long as innocent lives aren't lost, he's not bothered by them. Considering where his main mission, it's no surprise he prioritizes on searching the missing younglings, taking someone along to investigate with him. Going out alone here is foolish.

While he's not the most optimistic sort, he tries not to think of the worst either and hold onto the hope that the younglings are somewhere. However, there are no signs of life when they reached the stream... A beat, as the avatar's lips purse into a thin line.]


We should look around for clues...

iii - Slums/Nightfall Patrol(robo)

[The darken sky signal the time for people to return to their home. The remaining few still around on the street probably wouldn't need much convincing to get them moving, either. Being approached by a large mech with glowing red visor was enough to have them rushing to their home, albeit it wasn't his intention to intimidate them. It's not so surprising, though, his build is intimidating.

Carrying some enchanted bandages (for any injured organics rather than himself) and armed with a rifle, primitive by his standard, Soundwave patrols the street, relying more on his extraordinary hearings than sights for anything that may sound out of place or suspicious in the otherwise silent slums.

He turns his head at the sound of footsteps approaching, vents huffing when it's not one of the creatures invading.]


Patrolling?

wildcard
towards_okeanos: (bwahaha)

III Night patrol

[personal profile] towards_okeanos 2020-08-25 05:32 pm (UTC)(link)
Not yet, friend. Not yet.

[So it is true. When the kids told him stories about a huge, enchanted suit of magitech armour that's patrolling the streets at night, Iskandar was sure they were making things up. As children do. They always have fantastic stories to tell. To find out that they were telling the truth? Fascinating. ]

Just a visit to a patient that ended a little longer than planned.

[Only when he got closer he realised how enormous this thing is... and how strikingly familiar. Even more curious now of the person that must operate it from within. Iskandar is not small himself, he easily towers over most that he knows but here for the first time he has to look up.]
peacewithouttyranny: (Peace)

[personal profile] peacewithouttyranny 2020-08-27 06:11 pm (UTC)(link)
[... This human is more on the larger side, isn't he? Even though he's forcibly shrunken down on this world, still all the humans he knew so far could barely reach his shoulders- this one is the first to reach there, even though Soundwave still needs to tilt his head down to matched optics-to-eyes...

Observations aside, he's still out on the street by himself. A visit to a patient? Possibly treating the infected here, he'd assumed.]


I see. Well, it is best to not wander alone at this hour. I shall accompany you for the time being...
towards_okeanos: (content)

[personal profile] towards_okeanos 2020-08-30 10:49 pm (UTC)(link)
[ The Slums are not a safe place for long walks at any hour. Doubly so after dark. Still, Iskandar is one of those people who usually serve as protection for others. He had his chances to instil an understanding of that fact in a few local goons. It was rather educational if a painful experience for them.

But he is not stupid. The situation has changed.]


Thank you for your kind offer. I've managed on my own for some time now but I'd never say no to good company.
arturiarex: (29)

III

[personal profile] arturiarex 2020-08-25 08:24 pm (UTC)(link)
[ She hasn't actually seen Soundwave's 'real' form in a while, so it's a bit of a surprise - especially when she just spots the glow of the visor before the rest of him solidifies out of the gloom. She has her sword with her, wings rustling as she approaches. ]

Oh, Soundwave - I didn't realize you would be out like this tonight.

[ "This" being as his giant robot self. ]

And yes. I'm just taking a look around. So far it's been quiet.
peacewithouttyranny: (If breaking the law is not enough)

[personal profile] peacewithouttyranny 2020-08-27 06:19 pm (UTC)(link)
[Oh. A familiar face approaches.]

Saber. [A nod of greeting as her figure becomes visible.] This is better suited should I come across any danger here.

[Not that he can't hold his own in a fight while as the avatar, it has its advantages. It's simply preferable going around as his real-self.]

Plus, in this hour there are fewer people staring at me or feel fearful of my presence... The avatar didn't seem to garner that much attention during the day, though. [Saber may or may not have heard of talks about a giant "living armor" walking the streets in the night from the people of the Slums, especially children. Kids seem to have a more positive reception about him, though. Who would've guessed that a giant robot would be famous with kids.]
arturiarex: (6)

[personal profile] arturiarex 2020-08-27 10:01 pm (UTC)(link)
[ She had heard that, but hadn't put it together with Soundwave's true form. Now that she's encountered him it makes more sense. She settles her hand on the hilt of her sword and nods. ]

Well... I'm relieved that no one has given you a hard time. It would be a shame if people came to fear one of the people who has come to aid them.

[ She rolls one shoulder, her wing twitching a little. ]

I think you're correct with regards to durability... but I haven't encountered anything tonight. Have you?
peacewithouttyranny: (Intercept Transmission)

[personal profile] peacewithouttyranny 2020-08-28 05:33 am (UTC)(link)
I can't imagine the locals here are foolish enough to give me a hard time. Unfortunately, there are those who are already fearful of Mirrorbounds, even as we're aiding them.

[He's at least seen and heard the people blaming the Mirrorbounds in lieu of the real causes, though out of fear than maliciousness. His vents huff out air, as he starts walking again. Despite being made of metal, his steps are notably near silent in the quiet night.]

None as of yet. My patrol has been quiet as well, but my hearings could pick up if something is afoot anywhere in the slums. ... Join me? [Two might be better than one.]
arturiarex: (27)

[personal profile] arturiarex 2020-08-29 01:23 am (UTC)(link)
So I've heard. I cannot entirely blame them; we are strangers here, brought by magic and yet despite our small numbers we have an outsize impact on them...

[ So, she gets it. Even if she'd rather not be on the wrong side of an angry mob. She follows alongside him, having to hurry a bit to keep up with his longer stride. ]

Two is better than one. And one of us may notice something the other overlooks.

[ Still, it seems quiet. ]

I wonder how the others are faring.
peacewithouttyranny: (Dust off)

[personal profile] peacewithouttyranny 2020-08-29 08:16 pm (UTC)(link)
[Soundwave finds nothing to disagree with her there. Though, he'll slow his stride a bit so that Saber won't feel she'll have to pick up her pace to match alongside him. Her question gets a visor tilting down towards her.]

Others? Those at the Northern Outpost?

[Just wanted to make sure who she may be referring with 'others'.]
arturiarex: (Default)

[personal profile] arturiarex 2020-08-29 09:11 pm (UTC)(link)
Yes - I opted to stay here because I thought these people needed protection. And that I could best serve in that way.

[ She glances skyward. ]

Although I almost feel as if I ought to have ventured out. Done more...
peacewithouttyranny: (SomethingStrange)

[personal profile] peacewithouttyranny 2020-08-31 06:04 pm (UTC)(link)
Restless... You don't feel you're achieving much here?

[Which seems to be what she's opening up to him, although he is rather blunt about it. He is willing to hear Saber, if there are more she wishes to say before he forms his own thoughts.]
arturiarex: (7)

[personal profile] arturiarex 2020-09-01 12:09 am (UTC)(link)
Not precisely. More that I feel as if I am not doing enough.

[ She frowns, mostly at herself. ]

I prefer to be active and at times I find myself reacting instead.
peacewithouttyranny: (Hmm?)

im back...

[personal profile] peacewithouttyranny 2020-09-08 06:34 pm (UTC)(link)
[His vents huff air, and he's quiet for a moment. He understood her frustration there. Although, he feels he could've better sympathize with Saber if he had his empath powers with him, here... It's strangely difficult to be without it, after relying on it to understand others easily for millions of years.

He doesn't voice that concern about himself when he speaks again. Rather he'll make the effort to understand Saber on his own.]


I can understand that... preferring to be active. The northern outpost does provide more activities to do. Last I went there, there are still work to be done... And I haven't heard the beasts attacking there, fortunately.

However, you chose to stay and help these people... Perhaps because you felt it right? [That was his own reason for staying here.]
arturiarex: (18)

welcome back \o/

[personal profile] arturiarex 2020-09-09 03:26 am (UTC)(link)
That is precisely why I stayed, in truth.

[ She sighs. ]

I am not a callow youth or knight, running off to seek glory. No; my responsibility is to protect others, even if at times I feel as if I am not doing enough to do so. Sometimes that requires being patient.

[ She shakes her head. ]

But still... to wait for the enemy to approach is not my typical method.