Entry tags:
- attack on titan: mikasa ackerman,
- bloodborne: lady maria,
- castlevania: hector,
- fgo: cu chulainn,
- fgo: ozymandias,
- fgo: scathach,
- fgo: wolfgang amadeus mozart,
- fz: arturia pendragon,
- fz: diarmuid ua duibhne,
- fz: iskandar,
- fz: waver velvet,
- hunter x hunter: killua zoldyck,
- idolish7: momo,
- mdzs: jiang cheng,
- monster duchess: leslie,
- original: saori nakagawa,
- star wars: merrin,
- the witcher: geralt of rivia
DARKNESS AND FROST log
A message is sent on the network on the 20th, informing the Mirrorbounds about the developments regarding a quest posted earlier in the month on the board.
Word comes from the Wilders’ headquarters in Dorchacht that there haven’t been that many sightings of the Nuckelavee for a long time. Most assumed that whatever the Mirrorbounds did must have driven the ghastly creatures away for good. Clearly, not a single person missed them. It is a nasty surprise to learn that not only did they not disappear completely, but now, angrier than ever, they pose a threat to Aefenglom as well.
THE NORTHERN OUTPOST ( 21st - 26th )
The Northern Outpost has seen steady development since its establishment, but nothing on a scale that could make it possible to survive an attack of demonic beasts. So it becomes a whirlwind of activity. There are ditches to dig, magical wards and barriers to set up, weapons and armour need inspection and some alchemical supplies are easier found in the surrounding forest rather than back in Aefenglom, but no one should go procuring them alone. But there are more mundane tasks too! With the sudden increase in population, the self-appointed kitchen staff of the Northern Outpost is barely managing to keep all the mouths fed and all the dishes washed (and pesky rodents kept away). All help will be enthusiastically welcomed no matter the level of culinary aptitude. There’s enough work for everyone.
Not far from the Outpost itself, a new structure rises from the ground quickly, incorporating a nearby shallow cave. That’s the Enclosure, the place where researchers who intend to study the Nuckelavee plan to lure one of the creatures. The construction has barely started, and there is much to do before it can hold its captive inside. Engineers, Arachne, Witches adept in Enchantment and Abjuration - all are welcome to lend their hands (as many as they can spare) in this scientific endeavor. It could be a once-in-a-lifetime chance to further or even create a completely new field of study!
Mirrorbounds are encouraged to return and rest within the city, but should you decide to stay for the night, the moods are rather sour and tense. Still, people do try to enjoy the evening break, at least those who get it - night guards work in shifts. Someone makes a bonfire and encourages sharing stories as the night passes to lift morale. A chilling Nuckelavee scream might stop the relaxing and put everyone on edge. But it seems the creatures are refusing to come out just yet.
THE SLUMS 21st - 26th
Sprawling from the Other Side of the Bright Wall, the Outer City grows outward with no particular organisation or order, with buildings’ integrity decreasing the closer they are to the edge of the Wilde. While some of the inhabitants greet the aid provided with gratitude, there are many who treat it with distrust and their own fate at the mercy of yet another incomprehensible danger with blood-chilling apathy. Much work has been done by numerous Mirrorbound to help those living in the Slums but the memory of all those lost to the frost when the city shut its gates and left them to die casts a long shadow on all attempts to defend against this new threat.
Deprived of the comforts of magitech ubiquitous for the citizens of the city proper, the inhabitants of the Slums find their own creative ways to provide life’s necessities to each other. Carrying water has always been a task for younger ones in the families. A worrying number of those that go fetch water from a far away stream do not come home on time. They could have gotten distracted chasing a stray dog, roped in some mischief by other kids, or genuinely lost. With the new threat lurking in the darkness, people get increasingly nervous. What would look like harmless disobedience in quieter times now turns into an emergency. Investigate where the missing children have gone, find them and bring them home if you can.
Not all are happy for the help. There’s a certain figure frequently spoken about and often seen at the scenes of the especially vicious attacks: a man with unkempt hair and ragged clothing prophesying that those very horrors are no accident. That the beasts are a punishment for a terrible offence: accepting the foreign devils - those who came through the Mirrors - into the city. As time passes and the attacks continue, it starts to become obvious those who were in contact with the Mirrorbound are more likely to become targets of the hellish creatures, which lends credence to the madman’s words. Some denizens of the slums are just scared, but some become suspicious of the very presence of any Mirrorbounds in the area. Even those that come to help. Calm downthe fearful, convince the sceptics or find the sower of this panic and make him stop spreading his incendiary message.
Some people have locked themselves in their homes and refuse to go out. You could try to reason with them or simply bring supplies at the door. Or try to convince them to help with building a protective wall around the Slums, sturdy enough to stay. Some of the people who open their doors might show low-level signs of Cwyld infection. They wonder if you’re still willing to help them knowing that?
When the darkness of night emboldens the Nuckelavee to venture further into the Slums proper, a group of Mirrorbounds take to patrolling the streets. But they could use more help. Protect those unfortunate enough to walk the streets at that time, chase away or kill the creatures that dared to come closer, and fight to protect the poor souls they chose to hunt.
NIGHT OF THE HUNT (night between 26th-27th)
Are you prepared for the fight of your life? You better be!
A heavy blizzard rages on the night of the 26th, giving a strange glow to the camp in the darkness as the light is dithered among falling snowflakes. Visibility is low, but some believe that nature itself can be used to help the hunters and defenders. To those who wish to take on this responsibility, several enchanted wands are given, with quick instructions how to use them to direct the winds of the blizzard for a short time. They can be used either to protect the warriors or against the creatures. The wands have only a few charges and will break upon using them up.
Every Mirrorbound and Wilder either present from the start or joining the group through the portal connecting with Aefenglom will be given a quick rundown of the camp, where the protection wards lie, what powers the barriers, and where weapons can be found. There are two sets of barriers around the camp -- the outer one that has multiple holes for the creatures to pour into, and the inner barrier that has to be held at all cost, as it protects people within. The plan is to lure the Nuckelavee for a frontal attack, let them pass through the outer barrier, let the inner barrier stop them, and then— close the barrier behind them, effectively shutting them in a walled ring.
Then they can be exterminated safely. Stun them, kill them, use spells or pointy sticks or guns — and maybe just maybe you can capture one alive. Fortunately, they don’t seem to have any kind of natural resistance towards mundane or magical weapons. They are just tough to kill and incredibly vicious, but limiting their movement should do the trick.
The barriers and wards only last full-strength as long as they are powered so Witches not focused on fighting are encouraged to do a recharging run along the campsite. Anyone needing a breather from the fray or whose focus is better spent on support can also bring ammo, or more weapons to counter the broken (or stolen) ones. Dragging out wounded fighters into the safety of the camp and healing them is also an important task, as neither Mirrorbounds nor Wilders lack in people who would fight to their last breath.
That’s the plan. How does it go in reality, though?
The Nuckelavee attack starts with chilling shrieks all around the Outpost before they emerge from the darkness. Those who have not yet met any of them will have a chance to witness that their aggression and looks are as terrifying as the stories said. They resemble a horse fused with a rider, with sharp teeth and without skin, raw body exposed. The creatures are not infected but are vicious, hardy, and strong, and they hunger for human and Monster flesh alike. Some might pick up weapons thrown at them; others will circle and try to isolate their chosen targets. Should they be angered, while in a furious rage they gain both speed and strength, but they lose focus and lack strategic thinking. So enraging them can break the formation, but it also makes them far more dangerous up close. They are susceptible to both magical and physical attacks alike, and beheading (of either the flayed-open horse head or the screaming man's head) will put them down permanently.
Be mindful of your comrades! It’s easy to lose each other in the blizzard. Nuckelavee don’t bleed red (they don’t bleed much at all), so any red trails on the snow belong to an ally. Don’t let the beasts drag wounded away. Get them to the healers who wait within the camp enclosed with the inner barrier.
During the fight, several crystal devices that strengthen the outer barrier start malfunctioning. That means the outer barrier cannot be closed shut, meaning a change of plans is in order. Several brave volunteers are needed from among Wilders and Mirrorbounds to leave the safety of the inner barrier and take the battle directly to the creatures, while locating and exchanging the malfunctioning crystals. This is an incredibly dangerous job, and everyone willing to undertake it is encouraged not to do so alone. Once the trap is sprung and the outer barrier shut, it would also lock those volunteers out of the safety of the camp -- unless they’re willing to try a teleport spell or wait for someone inside to handle the teleporting for them. The help will come, but until it does, they are on their own and straggling Nuckelavee that did not fall into the trap might still pose a danger to them...
The fight drags for what feels like hours, and the air grows colder and colder. Meanwhile, some of the trapped Nuckelavee figure out that they might get into the camp if they find holes within the barrier -- and one makes its way inside. Through the heavy snow, it might not be obvious at first, but something is happening within the camp… The Nuckelavee that furiously breach the barrier wreak havoc behind the safe line, attacking anyone it sees until it’s killed or subdued.
Eventually, after what feels like an eternity, all of the creatures fall and the dead remain under the snow. Well… most of them. There were attempts to capture one of them alive, and while keeping them alive turns out to be even harder than just catching them (not only Nuckelavee perished that night… some might still want revenge for that, some want to end the threat once and for all), one of them remains. The battle has been won.
THE AFTERMATH (27th and later)
As day breaks over the horizon, the true damage can be seen. One Nuckelavee is thrashing, captured in the closed enclave. It howls and shrieks and won’t be reasoned with. It hates everything and everyone, and seems to be incapable of speech. Wilders have decided they will keep it alive for a week, and not a day longer (that is till 3rd September OOCly). Nuckelavee have proven to be cunning creatures, and the risk of it escaping is just too great.
Aside from that issue, there is still clean-up to be done, and mourning for those who have fallen in battle. The Wilders agree to give the Nuckelavee corpses to those interested in acquiring them for study/experimentation, but otherwise they plan on burning everything that’s left.
The following two evenings, there’s a victory celebration at The Sordid Shield. Everyone still able to stand is welcome, -- and drinks are free! Unfortunately, not everyone is happily drinking; there are those who lost comrades and are mourning the fallen. Others came out alive but require medical attention that on-field healers cannot give. The general mood could be described as grimly triumphant. The unexpected threat has been taken care of, but not without a cost.
OOC NOTES
For those interested in studying the remains or the live Nuckelavee please refer to this space for questions/plans. The results of the research will be distributed at the beginning of September.
For plotting among yourselves, please use this post. General questions about this log can be directed here.
Lady Maria | Bloodborne | OTA | CW: Lots o' blood
[This is probably a bad idea, honestly. There's been a sinking feeling in Maria's stomach all day, like the kind she'd get before the Hunt back at home, just before it turned out to be an especially brutal one. She'd fought one of those... nuckelavee creatures before, and it had taken her and another to even bring down one. They were vicious, brutal creatures, and they could take a beating and keep on ticking. That they didn't seem to be infected was somehow... worse, despite trekking halfway across the continent.
But she's here, because she knows she probably has to be. Because she's one of the best fighters among the Mirrorbound. Because she's a powerful Witch that has been here and honing her fighting magic from the first day of the Mirrorbound's arrival.
There's a blizzard. Of course there's a blizzard. There's always bad weather when the Hunts go the worst, because they make the conditions harder for fighting. Maybe she should've temporarily Bonded one of the Monsters here, because the conditions are going to make it very hard to keep track of each other.
It should be easy, corralling them between the two barricades and slaughtering them en mass. Maria doesn't feel too bad about killing these things, even if their horrific screaming, shrieking, flinging themselves against the walls is it's an underground pile of corpses, the head of the river of blood, where all the dead failures get thrown for Ludwig to consume, and he lays among them, and he screams, his horse Beast's body twitching and convulsing, his second head drooling ice from between its eyes and teeth and she's back in the snow, and the battle is ebbing and flowing.] Here! There's more coming!
[She sees someone at the peripheral of her vision, as she strikes a blow into its already injured back end, and it falls with an inhaled screech.] ... Are you well?
[Doesn't matter who it is, this is a person and not one of those screaming horse creatures, and it's not Ludwig, and he's clawing at the walls, and digging through the piles of bodies...]
[2: One Night to Remember]
[The first clue something is probably wrong is the absolute fireball that rises from the trees, glowing bright against the night sky. Maria's been separated from the battalion for a while, and no one's seen her - everyone feared the worse, until then. The fireball subsides into a cloud that roils into the air, dissipating quickly into the howling winds.
Follow it to the source and find the scorched earth. There's a big clearing in the snow, winter-bare trees blackened, a few small flames licking into the air from the bark that get blown to and fro. With all the snow, there's very little chance of this spreading to become a wildfire, but the clearing is... a wasteland, with two scorched corpses in the middle of it... both of which are nuckelavee. Looking nearby, there's a familiar tricorne hat, covered in soot; the leather seems to be fine, but the feather has been singed to the nub.
Which doesn't account for all of the blood in the area. It's not just the scent of cooked horse meat on the air, there's the scent of burned blood and mana. Near one of the edges of the clearing, the trees and bushes are splattered in a not insignificant amount of blood (blood which sparks and occasionally flares with low blue flames, like an ignited oil slick), and then there's a bright red streak across the snow. It's vaguely back in the direction of the outpost, and it does go on far enough to disappear into the raging blizzard; not surprising, considering how short the visibility is.
Maria hasn't gotten far; not with her left leg at the funny angle that it is, but she's trying to move on regardless, dragging herself through the underbrush back toward the Outpost. She took a blow of some kind to the face - there's hemorrhaging around her right eye, and a nasty bruise. The rest of the injuries are hard to tell through all the layers she's wearing, but one thing is certain - she is dripping blood from some of her wounds. The droplets catch fire as they fall through the air, like struck matches, flaring fire before hitting the snow and ice with a hiss and a sizzle.
She still has enough chutzpah to grab her Evelyn and point it at anyone that approaches, though, watching carefully for more enemies. But she won't fire when she sees it's not a giant, horse-skeleton shaped shadow.
It seems the shock hasn't quite set in, she's just running on adrenaline at the moment, but even that's going to fade out quickly. Might want to get her help. She'll get back to the outpost, or close to it, soon enough if left alone - she has that much left... but it's probably better she get aid.]
[3: One Day It'll All Just End]
[Once back into a proper hospital, she's pretty much kept under sleeping spells for a few days while they work healing magic into her broken bones and split skin. Obviously, she's not there for the drinks at The Sordid Shield; almost conspicuously so. It's bad, and she'll be there for about two weeks, recovering. After the first few days, however, she is able to see people for visiting!
Hope you brought booze.
No, more than that.
More than that.
Yeah, that'll about work.]
You have a visitor?
Let them in.
[And that's when the healer nods, and turns to whoever is there to see Maria, and motions them an okay to go in. Maria's in bed, with a bandage wrapped around her head and covering her right eye, her left leg in a cast and sling and elevated, and bandages covering every inch of exposed skin below her neck except the fingers on her left hand. She got out without breaking every bone in her body, at least!]
[4: Wildcard]
[For all your wildcarding needs! You can hit me up at the plotting post here, or at plurk:
three 😌🍻
then without further ado, the dragon’s talons sift between the rift right down the middle of the poncho he wears to pull out something from the inside: ah yeah. ]
Right call?
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3
Kaede does pause a little when she sees, ears flicking back in chagrin. Shit. She'd lost track of Maria, but didn't think things were this bad.]
Where should I put these? [A pause, and she adds:] I didn't take them from the garden.
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3
Forgive the intrusion.
[ It's an odd friendship they have, mainly built on fighting alongside and the occasional points where their interests intersect. Not exactly the sort of thing that makes for good smalltalk. Still, he can offer at least an attempt at companionship.
And the bottle of wine tucked under his coat. ]
How are you managing?
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2
One blessing is that the trail isn't too difficult to follow, though his stomach sinks when he comes across the familiar hat. He grabs it on the way past with his free hand and continues following the blood with a single-minded focus, because if the blood is this fresh there's a chance Maria is still alive and he's not assuming she isn't until he sees it.
When he spots her, he makes a sound somewhere between a bitter hiss at her condition and a sigh of relief that she's alive, though he raises his hands when she points her weapon at him. Still holding the hat in one and the mace in the other.]
It's me. [He'll hurry over as soon as he's not in danger of being shot, quickly looking over what he can see of her condition and looking like he's directing some considerable anger at the now-dead nuckelavee into the more productive route of keeping Maria alive. Putting his items aside for the moment and pulling up one sleeve, he starts to "draw" a scrawl of what was probably once words when he first tried the spell down his arm with one finger, a trail of glowing energy left in its wake. Placing that hand parallel to the ground, he starts to shape something out - a barrier that's slightly curved outwards, something like the bowl of a spoon against the snow, and large enough to hold Maria.]
Can you roll over? [He bends down to help her get onto it, but he'll likely take longer getting her onto it himself and not leaving anything trailing. Not having two people to do this makes it somewhat less delicate work.]
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Wildcard
Alex had been luring one away from the slums through the river until someone else was able to take it down, but once she sensed her bonded near by, she quickly swam up in her direction. There was a terrible feeling that twisted in her gut, a cold shiver of dread down her spine, a strong instinct that reignited in needing Maria to be okay, to be safe-- even if she was left vulnerable for so long.
When she's close enough, she can hear one--two sets of hooves. One starts to dash alongside the water towards Maria, but before it makes it to her, the merrow breaches the water and tackles the Nuckelavee down onto the snow. Her tail wraps around the horses body, constricting it while she digs her nails into raw muscle to keep it from biting at her. ]
I've got this one!
[ Alex could never be much help in a fight, but this much, even this much she could do for her. ]
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nami | one piece | ota
ii. just a scaredy-cat, that's all! — slums: nighttime
iii. look at those wounds! — aftermath
iv. a wild card, you say?
i
So when Nami first comes by wielding pictures, there's not much of a reaction. Her attention had been on assisting with the defenses, with running messages, and giving advice to fellow archers. No children here!
But the fact Nami stopped and asked lingers, and after that, Vex starts paying a little more attention. Notices how closely families are clinging to the few children, young or old, out and about.
When the redhead next appears, Vex is waiting. And she's not alone; a bear clad in strange plate armor is sitting beside her. ]
You-- You were asking about some kids earlier, right? [Hey, come with me!] Did you find them?
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iii.b
He had found it in the form of fighting monsters. It had gotten his blood pumping and had certainly proven to be the thrill that he had wanted. At the same time, they were not easy to fight and he had been wounded.
And now, here he was in the hospital with a familiar and angry red in the room]
Of course I was trying not to get hurt! [That was his first and immediate reaction at the sudden declaration as soon as he woke up, but noticing there was worry in her eyes, his tone softened a bit] I was trying to help.
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ii!
perhaps it had been the proper slum structure, the occasional lone tree, the night and the winds of winter that obscured nami's vision in seeing something human shaped in her faraway sights. the closer it drags itself, the more its clear that the approaching creature is large, enough to shake the earth with each crawling step and gleaming with the orange light of runic enchantments. it's neck cranes forward and its wings flare, something serpentine— no, draconic, made completely apparent when its mouth crackles a flame and barks a short warning.
get down, maybe, as an impeccably destructive stream of blue and red fire burst forward to burn everything in its path and set the nuckelavee into a hateful, piercing cry as its deformed body sets aflame. ]
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when will gmail bring my notifs back from the war
gmail stop this
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II.a
The cat-like ears on his head flatten, and his face twists into an irritated scowl. ]
Hey, I can take care of myself!
[ Right as he stops and hisses in pain. Yeah, very convincing, Hisui. ]
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ii
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eren jaeger • attack on titan, ota
@elliot
his size makes it difficult to accompany his bonded inside houses, but he waits comfortably with a new enchantment outside that heated chilled earth into humid mud. until the mud dried into cracks. until the plants began to shrivel from green to yellow—
it’s why he doesn’t stick in one place to allow it to happen, and paces and weaves between shacks and the plains that separated the slums from the wilde. impatiently. ]
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Mikasa Ackerman | Attack on Titan | OTA |Slums only | cw- blood n fighting
[Mikasa had been visiting the slums pretty often. Only for short trips, taking the bandages and herbs she'd managed to grow to the small clinic. Though she hadn't been able to visit with the chill the snow elementals had brought. Seeing the state of things after was...It really was like home.
It's a thought that makes her stomach churn. She'd known the slums weren't defended by the bright wall against the Cywd. But she hadn't realised that the snowstorms that had been affecting the Wilde would seep into them, not with the issues they'd been having with the pixie induced heatwave at the same time. The climate difference had always been bizarre before now, but it was so much more apparent when it only took stepping out of the gates for the cold to seep into her wings and make her shiver.
The fae wasn't dressed for the snow, nor built for it as she slowly plodded along. And a snowball thrown by one of the local children to the back of the head made her jump. Letting out a shrill noise as the blankets were tossed. Maybe onto someone's head. But for the moment, the fae was more bothered trying to get the cold out of her wings.]
Searching
[It wasn't the first time she'd traveled out looking for children, the chimera runaways, the children from the orphanage. But she wasn't as optimistic this time. She'd been cautious before, but this teen had gone out days ago to get water and hadn't returned. A day was a very long time when it came to a missing person. Going to the stream hadn't found any signs of life.
In fact, it'd found the opposite.
The blood showed so brightly in the snow. Splattered across and dying it pink and red in some areas, trenches in the snow where something had struggled. The fae's eyes narrow, mouth opening for a second before it set in a grim line.]
How many people have gone missing?
[She'd not gotten a number, she'd just said that she'd look. Though it looked like they might have been too late]
Nightfall
a.
[The fae wasn't looking for a fight. She was slowly getting used to not being on the front lines, even if she'd gotten those sharp obsidian blades in the underground. Her weaknesses to the Cywd and iron made her too much of a liability. The assurance that the Nuckelavee didn't carry the Cywd didn't make her want to get any closer than she had to, on the off chance that it was wrong.
So she'd hung back. Carrying around a pack with some ointments for wounds, enchanted bandages, playing the role of field medic. Those new wings of her's helping her mobility greatly for darting in. She was nowhere near as skilled as the witches who knew actual healing magic. But she knew enough to maybe keep someone alive long enough for them to arrive.
If they came across anything on this patrol.]
b.
[Or Mikasa might be found...Dancing. It's not the best dance, more of skipping around and twirling on her heel to change direction really. Thank you Emet-Selch, for giving her the magic needed to do this. Leaving a faint shimmer from the fairy dust and once she makes a complete circle.
Little white flowers rapidly bloomed where the fae had stepped.
It wouldn't last very long though. Not in this cold. But regardless of if the creature was inside or outside, it wouldn't get through. Not until the magic had been lost to the chill.
...Or maybe it was later in the evening. Because the fae lets out a yelp suddenly falling to her knees, even though there was nothing near her. That's the only warning before and old shovel is thrown headfirst through the fairy ring. Iron.]
nightfall b!
that's to say, he's kept a grazing eye over as many people in his range as possible without interfering with them, mikasa silently included. passing over the area meant that his massive frame glides above clouds, resonating cracks of thunder with the beat of his wings and a passing glow like lightning that always followed the sound of a storm.
he smelled one nearby, and despite the rush of wind against his ears, he heard the whistle of their shrieks when they've caught sight of a target to unleash their wrath upon. ]
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on no that typo, it was supposed to be 'couldn't'
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Searching. I recognize that this choice may mean that I am evil.
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Momo | IDOLiSH7 | OTA
(i. northern outpost)
[Since Momo is pretty solidly versed in barrier magic by now, the call for people experienced in Abjuration at the outpost doesn't go unheard. Especially not since he got an enchanted tattoo not long after he arrived, and hearing the origin of this problem, he's pretty sure he's figured out why he's come within troublingly close distance of these things more than once this month.
Still, he's not the type to sit on his laurels even if he's more at risk than some others, so in-between helping to build and reinforce the magical barriers for the trap, he can be found "cooling down" (on the magic front, at least) by helping with the ditch digging. He seems quite at home with the manual labour, humming cheerfully in what could be an attempt to keep everyone's spirits up, or just him not dropping his usual bright demeanour.]
You know, once this is all over I hope everyone gets to come together for something a little nicer. The guys up here must be run ragged. [He comes up to help with usual operations here pretty often, but he's never seen it this busy.]
(ii. slums)
[On one or two days of the prep, Momo remains around the city and ends up helping the efforts in the Slums instead. Which, considering the kinds of things he prioritises, often ends up with him on the trail of missing children. While he's trying not to assume the worst, he still has to be realistic in this situation, so he keeps a brisk pace with whoever he's investigating alongside.]
The stream's definitely far enough away to get lost, but I have to admit I'm kinda wondering why someone didn't go along to chaperone with things how they are right now...
[Task for the younger ones in the family it might be, but considering the current circumstances, if there was any time to spare an adult to help out it'd be now.]
--
[b: final battle - fighting]
[Momo is kind of thankful for the riots in Dorchacht now for the single, solitary reason that it gave him an idea of how chaotic a large fight like this can get. That time, though, he'd had to take caution given the opponents were split between people who deserved some hurt for instigating it and people who were caught up in it and just needed to be snapped out.
This time, he has no such problem, even if he's trying to run defense. Protecting everyone else in this mess is his biggest concern, and while he is doing double-duty with healing he's also not content to sit in the camp and just do that, so he seeks out either fighters with little defense or people in immediate trouble. Regardless of if someone is at risk of being ambushed by one of the creatures or is about to come dangerously face-to-face with one that they're not in the middle of attacking, or is just attacking with very little mind for their own safety, they may find a fresh barrier blocking the way between them and the Nuckelavee, mainly distinguished by the fact that it's tinted hot pink.
Momo's approach following it probably helps in identifying the source, and there's none of his typical humour in any part of him right now. While he typically wears layers enough to disguise any weapons he's carrying even when scouting, tonight he's completely abandoned pretense with close-fitting black clothes and the hunting knife holster half the length of his arm that he usually keeps strapped near the top of one on full display. He's also borrowed out a couple of the Wilder weapons since his usual pick is a bit light for this - the mace which just looks kind of like someone took a solid wood baseball bat and shoved metal spikes in it is kind of obvious slung over his back, but it takes a sharper eye to catch the few throwing knives strapped around one thigh.
He's already reaching for one, though he looks about as ready to try kicking a horse's knee in. Or in general, looks about two seconds from just throwing himself at it like a wild animal, but he's keeping a composed mask over it to some small degree.]
Need defense or offense? [It's quick and to-the-point - he learnt in his world how distracting a few more words than necessary can be in a fight.]
--
[c: final battle - healing]
(i. bring out your (not quite) dead)
[Of course, he's been a healer as long as he's been learning barriers, and while he's not quite as versed in the major stuff given he only started learning it not quite two months ago, he's enough for a lot of injuries in a pinch. Particularly given his early focus on bone and muscle injuries, meaning he's good for at least patching a lot of what these creatures are dishing out on people who can get away before losing a limb.
Some of the ones who can't get away might get lucky, though, because he's doing as much dragging in as he can when it comes to people who are struggling to make it back to the inner barrier. Maybe it's one of the Wilders, or maybe it's you he's come across, but either way, any Nuckelavee trying to get an opportunistic bite or stomp on a downed opponent get promptly smashed in the face by the sweet and unforgiving embrace of a flying barrier spell, rearing back with an angry screech as it bubbles over them in order to distract them for the time Momo needs to move the target out.
It's probably going to be literal dragging until he reaches the barrier for the sake of speed, but he will do a quick check as he gets hold of someone.]
Can you hear me? Try to stay conscious, if you can. [If it's a Wilder being carried and they're severely injured enough for dragging to probably make things worse, he'll gesture for any other Mirrorbound nearby not locked in combat to come help out. If it is a Mirrorbound, though...well, at least he'll stop to rearrange them once they're safely inside (and the unlucky revenge horse he stuck in a bubble has finally managed to smash it in a fit of outrage).]
You're gonna be okay. [It's not optimistic, it's determined. Like if someone wants them to not be okay from this point on then they're going to have to come rip them from Momo's cold red nails.]
(ii. [insert that elder scrolls waking up in the cart meme here])
[In worse cases, where someone passed out in the fight but managed to be dragged in before getting maimed any further, they may return to consciousness with the feeling of a hand on their head and their heart, and a distinctive warm feeling of magic running through their body's systems and going for any minor injuries on the way. Any major ones will at least be closed, but some might be a little more than Momo can completely heal on his own, or may need to be teleported back to the city for full treatment.
Regardless, there's a breath of relief when someone wakes, and opening one's eyes will be greeted with a shocking pink pair of them looking down. A red thumbnail comes into line of sight as Momo gently tugs at an eyebrow to check for any lingering signs of something having knocked their brain around. That one's in the category of things he's less qualified to deal with if they're serious.]
I'm glad you're awake. Can you tell me your name and where you are? [He saw enough concussions and not-quite-concussions growing up to know the protocol here, at least.]
--
[d: wildcard]
[[If you want to plan something specific, feel free to hit me up at
b
It's perfect. This is what he lives for.
Even now, tearing away from an ambush with the back of his cloak in tatters, he looks confident. The spear in his hand, magic rippling through the raised metal designs along its shaft, never falters- but it does fall too late to catch the next attack. With an extra set of legs, the Nuckelavee closes the gap alarmingly quickly and goes for a second sweep-
- and hits something else entirely.
The barrier sparks as the creature rears up, half braying, half screaming in frustration. Its caster appears moments later and, while he's a stranger, Diarmuid can't fault his sense of timing. He only has time for a nod of thanks in his new comrade's direction- along with the briefest of once-overs- and a curt-]
Offense. Another's coming.
[- before the sound of the second beast's approach breaks through the din.]
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merrin | star wars | slums only
I. The children (three responses max, specify child in subject)
[ a growing number of young are going missing. it isn't like them to take a long time, worried parents she speaks with explain, and with everything going on they fear the worst may yet come. merrin receives information on three children -- blessing, livia and hazel -- who went to fetch water from the stream when the sun was still high in the sky and have not yet returned. she will need help however, as the situation could be dangerous, and will not be shy about approaching even those she is unfamiliar with.
her ask is the same to anyone who will listen -- ]
There are children who have not yet returned home from their duties. Please, if you may come to assist me... I can pay you another time, should you need incentive.
[ ooc: i have a general set-up of the fate for each child in mind, the long-short being blessing and livia will be found, while hazel will not. what happened to hazel will be left ambiguous but the search will end on a dour note. ]
II. A patrol, of sorts
[ as the atmosphere of fear turns oppressive, people begin to rush into their homes for safety. it's a good enough plan as any she figures, and so she goes down streets to check for signs of life. a scattered few remain and merrin approaches them - only they immediately turn and rush away. well, so long as they are rushing to get indoors? she does not know why they hate the mirrorbound, but she doesn't think it really matters. she knows not take it personally, but it still stings.
along the way she slumps against a wall and lets out a tired sigh, putting her hood down to relax a little. wound up with anxiety, there has been little time paid attention to rest. however she still pays mind to the area and if she sees someone, familiar or not, she will call to them- ]
You should not wander the streets. Everyone should stay indoors to their best ability.
III. The figure
How could you say such things? People's lives are in danger, we are only here to help. [ the harsh tone that reverberates through an alley of the slum is merrin's, directed to a man who walks away from her without head to her words. she quickens her steps to get around him, getting in his path, and glowers. ] Do you have nothing to say for the fear you spread to others?
[ the man scoffs- ] I am warning people of the danger they are in, because of you and your kind from the mirror! You just come here to play savior when it suits you and then act like you didn't bring the danger with you!
I don't know what you -- [ and then the man pushes past her, causing her to stumble back. he's about to go off, but merrin turns and snatches his arm. he tries to pull away, but she keeps a strong hold. ] How dare you. I will not let your actions and words go unpunished. Your words are poison, and your warnings a wildfire of chaos to the madness of this place. You cannot be allowed to continue on.
[ the man continues to struggle, but now he begins to panic and calls out for help - get away! help! - as she deliberates what to do with him. ]
I; hazel
[ Arturia is instantly very serious. The last time she'd dealt with missing children they'd all turned out to be safe and sound, but she wasn't sure that would hold true now. Especially with stories of some sort of creature stalking the outskirts of the city. Her wings shift and flutter and she gives Merrin a long look. ]
I'm with you. Let me know how I can help.
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Hisui Hearts | Tales of Hearts | OTA
[ Hisui is eager to make himself useful once he arrives at the outpost. Where he ends up isn't something he had in mind, but still a spot where he's more than useful: the kitchen.
Hisui may be no gourmet chef, but he's still a damn good cook. Even though he's sacrificing quality for speed, the dishes he's making are still tasty enough. He wastes little time in serving up what he's made, as well, once he notices that there are plenty of exhausted and hungry people waiting for a bite to eat. He's in need of a break himself, so he approaches with several dishes in hand. ]
Eat up while it's hot, 'cause I ain't reheating it for you if you let it sit.
[ After that, he'll take a moment to sit down nearby and rest for a moment before he has to get back to helping out, be it cooking more food or chasing off rodents...the latter of which is more appealing than it probably should be. ]
[ Night of the Hunt - A ]
[ The night was to be a cold one. Luckily, Hisui is more than used to chilly weather, given how cold his hometown was. It's still a surprise, though, given how the weather out here is in such huge opposition to how it is in the city. That takes a bit of getting used to. And this blizzard? Isn't helping much.
Although his werecreature form is more than a capable combatant, Hisui has yet to wrest control of it in any form. Luckily, he's still more than capable with a bow (although he still wishes he could use his soma instead), and after obtaining one he quickly sets to work making good use of it. Despite his claims to being a great shot with a bow, Hisui is...well, he's very good, but he still may have exaggerated slightly. That said, it's still more than enough to get the job done here.
Perhaps you're already facing down a creature, or you see it from a distance, when an arrow soars through the air and lands right in the creature's neck. Another one follows soon after, hitting its shoulder. ]
How'd'ya like that, you piece of-
[ SCREEEECH
Yeah, he definitely made this thing mad. The creature charges at him, but fortunately Hisui manages to dive out of the way, tumbling through the snow briefly before righting himself. These things might be tough, but they're far from invincible. Still...he could use a hand. ]
[ Night of the Hunt - B ]
[ It's unclear which comes first: Hisui running out of arrows, or him catching notice of the trails of blood in the snow. There are wounded out in the field, and judging from those tracks…
Oh hell no, not on his watch.
Hisui will approach any of the creatures trying to drag someone off and do anything in his power to drive it away, be it punching it or swiping at it with his claws, before picking up the victim and promptly hauling them back to the healers. It pains him greatly that he can't do much to help them, but now isn't the time to dwell on that. ]
Hey! HEY, hang in there! I'm gettin' you some help, just hang on!
[ Maybe you're one of the wounded he's rescuing. Maybe you're a healer on the other side that he brings this poor soul to. Whichever may be the case, Hisui isn't here to argue or waste time. He may not have healing magic but that won't stop him from trying to help somehow. ]
[ Wildcard ]
[ \o/ Hisui will mostly be helping out around the Northern Outpost before joining the fight later on! ]
Night of the Hunt - A
Oh no, you won't—
The sudden distraction as an arrow, then another hit the Nuckelavee is enough for it to drop the attempt, and for Caster to tear out the spear out of its body. Then he nearly gets trampled over, as the beast rushes towards the new target: the archer. ]
Shit— [ He dodges, but he's not going to leave a comrade in arms with a now charging Nuckelavee. With no time for proper spell-casting, he uses up one of the painted spells on his hand. It shines and disappears as he commands the snow around the beast's hooves to harden into ice, hopefully trapping it before it reaches Hisui. ]
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Soundwave | Transformers IDW | OTA
[Soundwave answered the call for Mirrorbounds to help with setting up barriers at the outpost. By now, he has a solid grasp of barrier magic. For the most part, he'll help with building or reinforcing magical barriers, procuring supplies, or any necessary transport/delivery of medical supplies, weapons, materials, as he could transform into his alt-mode.
But in the rare moment that he takes a break? He'll take a moment to sit down somewhere and watch people. Or is he sleeping? Nobody could tell under the mask. ... If anyone needs a heater, he's right there.]
ii - Slums/Missing Childrens(avatar)
[The outpost isn't the only place where he'll help in the reinforcing effort, the Slums get his attention as well. Leaving behind his real form in the city, he visits the Slums in his holoavatar. The apathy in the Slums may be unnerving to some, but it is not an unfamiliar scene to him, he's used to getting the cold shoulders despite trying to aid them. So long as innocent lives aren't lost, he's not bothered by them. Considering where his main mission, it's no surprise he prioritizes on searching the missing younglings, taking someone along to investigate with him. Going out alone here is foolish.
While he's not the most optimistic sort, he tries not to think of the worst either and hold onto the hope that the younglings are somewhere. However, there are no signs of life when they reached the stream... A beat, as the avatar's lips purse into a thin line.]
We should look around for clues...
iii - Slums/Nightfall Patrol(robo)
[The darken sky signal the time for people to return to their home. The remaining few still around on the street probably wouldn't need much convincing to get them moving, either. Being approached by a large mech with glowing red visor was enough to have them rushing to their home, albeit it wasn't his intention to intimidate them. It's not so surprising, though, his build is intimidating.
Carrying some enchanted bandages (for any injured organics rather than himself) and armed with a rifle, primitive by his standard, Soundwave patrols the street, relying more on his extraordinary hearings than sights for anything that may sound out of place or suspicious in the otherwise silent slums.
He turns his head at the sound of footsteps approaching, vents huffing when it's not one of the creatures invading.]
Patrolling?
wildcard
III Night patrol
[So it is true. When the kids told him stories about a huge, enchanted suit of magitech armour that's patrolling the streets at night, Iskandar was sure they were making things up. As children do. They always have fantastic stories to tell. To find out that they were telling the truth? Fascinating. ]
Just a visit to a patient that ended a little longer than planned.
[Only when he got closer he realised how enormous this thing is... and how strikingly familiar. Even more curious now of the person that must operate it from within. Iskandar is not small himself, he easily towers over most that he knows but here for the first time he has to look up.]
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Hector | Castlevania | OTA
[The whispered accusations of consorting with demons, the looks of distrust, the rampant paranoia...it's all too familiar to Hector, and he hates the rush of disappointment and anger he feels when he realizes that Aefenglom could become what Wallachia had been.
He's taken to carrying his hammer and his silver axe with him when he goes out, and he tries to never be alone near the outskirts of the city. The slums, he refuses to enter.
...but he hears about the infected there, and when he finds another Mirrorbound headed out there, he stops them.]
The salve the Wilders make from those plants in the north...I think I've managed to replicate it.
[He offers a little clay pot with a stopper.]
Don't bother wasting it on anything too far gone, but it may help with someone with only a light infection.
B. Absolute Stupidity the Night Before the Hunt
[Nobody has heard the Nucklavee speak...yet. But if they have the ability to hold a grudge, and to make a specific target of the Mirrorbound, then it stands to reason that they have some intelligence, doesn't it?
For a long time, the only friends Hector had were the demons he made along the way. So he's not willing to discount these beings just because of their monstrous forms or their bloodthirsty appetites. Not until he confirms for himself.
So once again, with both his weapons on his person, Hector makes his way to the nearest portal to the north. He's just going to scout it out and see if he can get near enough to a Nucklavee to really assess it. What's the worst that could happen?
...Well, one of those red streaks of blood in the snow may end up leading to a well-meaning faun, if nobody intervenes.]
B because Hector NO
As she walked her round, she caught a familiar scent in the air.]
Oh for fuck's sakes. Really?
[ In the moment Hector went through the portal, she told a nearby guard where she was going and rushed off after the Faun. At least, hopefully, Hector would be so preoccupied with finding the monster that tracking him incredibly easy for the very concerned and angry chimera after him.]
But consider: Hector YES
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Caster (Cú Chulainn) | Northern Outpost | OTA
[ It surely has been A month. With this shitstorm incoming, (also literal snowstorm as some of the people say), Inkchanted business, partying in Slydog, fishing near the lighthouse— all that is put on the backburner. Once he heard that these creatures came here after them, somehow tailed them back here from Dorchacht there is a ... a sliver of responsibility he feels? Not to mention he really hates that suddenly the tattoos and paintings they offer potentially could mark you for dead, that was never a plan.
Having experience fighting Nuckelavees, Cú is more than ready to provide tips and tricks regarding dealing with them. One question is enough for him to run his mouth on all that he knows, and some things that he might have heard. Dorchacht's Wilders is a new organization, young and inexperienced, even them were taken by surprise by the Nuckelavee. And they got rid of them, so hey that's something. (They couldn't all track them back here, right?)
But Caster is a man of action (and battle) so once he's done with his portion of work he skulks around the Outpost, seeking other people. He ghosts over other Mirrorbound. Curiously peering above their shoulder - is it trap they're working on? Barrier? Something else?
Someone's working hard. Need a helping hand? [ He announces himself ] ...or just company? ]
2) The Battle
[ Once the attack begins, the first arrows, gunshots and spells fly— it feels the most natural place to be in, despite how strange it sounds. The fire to counter the ice, a controlled (so far) chaos that a true battle always is. Cú enters it with confident swagger, taking it for what it is. He won't hesitate to leave the barrer, to lure the creatures into the trap in, and fight or kill should they get to close. Spells to enhance speed, tattooed on his legs allow him to dart through the snowy battlefield. Spear made of dragon scales and fire accompany him. ]
A )
[ However, he knows they can't allow themselves to get isolated, seperated. So as he spots a nearby Mirrorbound, he joins them (you!), as fast as if he just blinked out and into existence. ]
Hey, don't keep all the fun to yourself, friend. [ That's his way of offering assitance ]
——alternatively
B )
[ As time passes and the problem with broken trap comes up, he is one of those that would go outside the barrier. He's a Witch, and doesn't even try to hide it. For once, all this spellcasting can be almost... useful. ]
Watch my back out there, will you? [ His tone teasing, almost too casual for the situation. But repairing this devices takes time. Time he can't spend fighting, or defending himself. He got to depend on his current partner ]
3) The Breach
[ It feels like it's been many hours into the fight. It feels like the dawn might be near. But just because it feels like that it doesn't mean it is so. However, unlike the Nuckelavee, the defenders do tire out. Finding respite, a breathing room, in the camp behind the inner barrier is necessary to continue fighting. He lets the healer bandage his wounds, when something crash, someone screams, and the all too familiar hellish shriek rings all to close.
Caster fires off the endurance tattoos sprinkled between other spells all his body, letting the exhaustion be washed away (he can pay the price later) he springs from his spot, trying to make contact with anyone nearby— ]
The barrier broke!! [ That's it, that's the yell as loud as his lungs let him. He's no Master at abjuration but the lessons he took in the last few months allows him to spot the breach ] Everyone, to me!
[ It needs to be closed before more of the beasts pour though. Quickly he casts a barrier spell, but it's shoddy compared to the whole work. It won't hold for long, but first they have to deal with the Nuckelavee in the camp. Next scream that's heard, is clearly human. The healers, the wounded, everyone are in danger. First person he meets in this blizzard hears ]
Join me if you still got a fight in you.
4 ) Wildcard
「 The obligatory, choose your own adventure option. Or just throw me a wish and I'll write you a starter. You can hit me for plotting here or through plurk
3 The Breach
Have heard where it was coming from?
[It's not easy to outshout the storm but Iskandar has never been counted among the quiet. Reinforcing the barrier must wait. First, they need to deal with the demon horse on the rampage problem.]
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2 The Battle, B
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i was so damn sure I answered this, ugh
no worries.
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leslie | the monster duchess and contract princess | ota
i. distrust (the slums)
Um, excuse me. Did you see a child — ah.
[ The words are directed at one of the residents of the Outer City, who’d been taking laundry down from a clothes line. They glanced down to see the obviously-not-from-here Leslie — by quality of clothes, definitely not from the Outer City, and by white hair on one so young, likely not from this world — and stiffened. A Mirrorbound. Without a response, they picked up the laundry they’d already gathered and hurried into a nearby residence, shutting the door loudly behind them.
Leslie visibly wilts at this obviously fearful reaction, looking disheartened. This is especially due to the dead end in her search for one of the missing children, but it also reminds her of a part of her life she hates to remember.
Seeing another Mirrorbound, she looks up at them. ]
Do they really hate us this much?
ii. keep out (the slums)
[ The idea of a protective wall around the Outer City is one that has occupied Leslie’s mind for much of her time in Aefenglom, due to the dangers of the shades and Cwyld even when there are no Nuckelavee haunting the outskirts, so when she hears of people considering it, she is on that immediately.
She may be found at the outskirts of the Outer City with a measuring stick almost as tall as she is, occasionally turning it over to measure some distance before comparing with a somewhat crude map, marking the locations of running water in creeks and the like.
Her research has suggested that a wall around the full Outer City would be ruinously expensive, but the Nuckelavee’s inability to cross running water has lead her to investigate whether there is enough of it to allow for more limited walls to bridge gaps between water only at some reasonable price/work.
Folding up the map and replacing it with a little notebook for a moment, she scribbles down the most recent distance that she’s estimate and turns to the nearby Mirrorbound. ]
How high do you think the Nuckelavee can jump? They’re...sort of like a horse, right?
iii. oops all bad plans (the non-escort slums prompt, august 25)
[ The evening before the hunt, Leslie suddenly realizes she can’t feel her Bond with Hector anymore. In this case, it’s because they have been sustaining a relatively long-term Bond with repeated uses of the temporary bond potions and, in the hectic days of preparing for the Nuckelavee, they did not keep up with it enough. It might have kept going, but they’ve also spent a lot of time separated by great distances with Hector in the Wilde, so it ended up expiring early.
Leslie, though, is pretty inexperienced with Bonds and she knows that Hector went to help with preparations for the Nuckelavee hunt, so she doesn’t know if it’s a case of it expiring normally or if something bad happened to Hector. And, unfortunately, she isn’t with anyone she knows when she realizes it, so she doesn’t have someone to ask advice.
“Maybe it will be easier to feel what is happening with Hector if the Bright Wall isn’t between us.”
And so, for perhaps the first time in Aefenglom, Leslie breaks a promise: to not go outside the wall on her own. It’ll be fine. She just has to go out to check and nothing bad has happened to her in the Outer City yet. If Hector is actually in trouble, time is of the essence.
This is how a...13-ish year old? who looks about 10 ends up wandering through the slums alone, moving closer and closer to the outskirts as she reaches out through the no longer connected Bond to get a sense for where Hector is.
Thanks for teaching her about self-defence, Corrin and Byleth, because this allows her to react when a Nuckelavee charges out from behind one of the ruined, unoccupied buildings at the edges of the Outer City. It does not, however, allow her to react well. She throws up a magic shield from her Abjuration studies, but she doesn’t anchor it to anything, so the shield itself is propelled by the sword strike straight into Leslie. The barrier’s wider surface area compared to the sword does soften the blow somewhat by spreading out the force, but there’s still enough to send her light body flying back into a different ruin, smashing through the rotted wood and leaving her winded and confused in a small pile of rubble.
The Nuckelaveee is not concerned about playing fair, though, so it trots toward her with sword raised to give a second blow before Leslie can recover to make another barrier.
Help? ]
iv. sympathy for the devil (the aftermath)
[ During the week of the Nuckelavee’s captivity, Leslie can occasionally be found hanging around not far from the teleporter to the Northern Outpost, looking a little down. When she sees one of the Mirrorbound walking in the direction of the teleporter, looking like they’re planning to go through it, she pipes up. ]
Excuse me! If you’re not in a hurry...do you mind if I ask you something about the... [ what the heck were those things called ] ...the creatures that got captured?
v. wildcard
[ because you’re worth it ]
v. wildcard; let me know if this is ok!
He's not surprised. It's obvious they've been isolated -- forgotten, almost, while Parliament continued to give resources to the Mirrorbound. Strangers from another world.
In the same way that Leslie stands out to the residents, she stands out to Geralt, too: a small-framed child with silver-white hair. He recognizes her immediately from behind. What's she doing here? Her wandering through a city carnival alone was one thing, but the Outer City is far past the wall. It's not just the Nuckelavee. The locals don't seem any friendlier towards a young girl.
He makes his way up to her from behind, the distinct roughness of his voice perhaps recognizable to her. ] Leslie. You're far from home.
looks good to me!
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wall of text incoming as I make things up
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iii.
Re: iii.
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cw: emetophobia
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iii how could I not
ah, this will be wonderful
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III
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Jiang Cheng | The Untamed | OTA
[When Jiang Cheng heard about these creatures, the Nuckelavee, and the fact that they posed a threat to the city, he didn't hesitate at all going up to the Northern Outpost as soon as possible. He had dressed for the weather, trying to take extra care now since he had officially begun to change into a merrow - it was obvious now.
In the days proceeding the night hunt, he made himself useful - helping to inspect weapons and armor, acting as a second for those going out into the forest to procure supplies, and even standing night watch if they needed it. Yes, they were being encouraged to return to the city, but it seemed pointless to him so he was going to stay]
[Night Hunt]
[The night of the hunt, Jiang Cheng was ready, not even hesitating. He had no magic in order to create barriers so he was going to stand, read for an offensive. He had Sandu at his side - unfortunately, Zidian was useless here - and borrowed a bow and arrow. Having spent a few days testing it to make sure he knew the bow well, he stood waiting from a vantage point.
As the Nuckelavee first made their appearance, the sound of the screams as chilling as the blizzard around them, he raised the bow, waiting as long as possible to ensure that he was going to be able to hit his target as he could.
Finally, when the creatures got too close, he simply lept from the wall and continued to fight with his sword. If he came across any trails of blood, he would try to get the wounded back to safety]
[Aftermath]
[They had been victorious but were certainly worse for wear. Jiang Cheng was, unfortunately, one of those people. As stubborn as he was, he had refused to acknowledge his injuries on the battlefield and for a little while after as well.
Well, he tried. It was a little hard when he simple collapsed at some point and awoke in the hospital where he could receive proper treatment]
Wonderful.
northern outpost
"Purple flowers," is what they said, yes? [ he asks, stooped on the ground and intently analyzing a plant right on the cusp of indigo and violet. ] I can't imagine what possessed them to choose me of all people to identify minute visual cues. [ he's a composer, not a painter, but he's probably mentioned that more than a few times on the way here, and so leaves it unsaid.
compounding the problem is the disappearing sun, lowering their visibility. ] What's your verdict, Herr ... ? [ ah. he's usually good with names, but the noisy bustling of the outpost in which they were introduced made him miss it the first time. ]
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Saori Nakagawa | OC | OTA
Saori initially planned on going into the slums to volunteer, but quickly realized how a Mirrorbound Chimera could be unsettling to the residents. Instead she wound up in the outpost kitchens. At least with all the fires being stoked here, she could be much warmer. If she had to guess, her crocodile side was behind her lowered temperature tolerance. Despite the heat, she flourished under the pressure of cooking whether it was meat grilling or baking bread. Amidst the cacophony of the kitchen, she heard footsteps approaching her but she doesn't look up from the carrots she's chopping.]
"Hey now, when's the last time you had a break? Go on, I can cover until you come back."
B. The Northern Outpost - The Night Guard
[Sometimes however, she need to break away from the kitchen. The night guard was still a bit short staffed, so covering a shift wouldn't hurt while others got some deserved rest. She can't help but look out over the horizon as she tried to visualize a way to counter a Nuckelavee with what information was given. She lets out a sigh in frustration. If it wasn't so cold, she could hide in a river and try to drag one into the flowing water for the kill or capture. She looks over to the person next to her. ]
Alright, obviously I'm not a witch but is there any magic that could help with cold resistance? If I keep layering more coats, I'll be a sitting duck if I go against a Nuckelavee.
C. Night of the Hunt
[Saori took a deep breath as took in the sight of the Nuckelavee. They weren't kidding with how terrifying they looked. That's when she noticed both beast and rider paid no attention to her and instead had their eyes on someone else. ]
Shit.
[The fox/crocodile chimera pulled out something egg-shaped from the bag tied to her waist and the short sword. Thankfully her fox legs made the mad dash towards the monster easier. At the last second, she jumped high into the air and landed behind the rider. She smashed the egg in the rider's face and instead of raw egg, a cloud of crushed pepper flakes and salt assaulted their eyes. The rider screeched and flailed to get a hold of Saori. While she tried to behead the rider, they managed to grab her leg and throw her off. Even though she failed to kill it, she did manage to slash at the back as a parting gift as she landed by whoever was nearby.]
Oww. That could've gone a lot better.
D. Wildcard
[Got an idea for a thread? HMU at the plotting post,
B.
the nuckelavee were a frightening sort, though. not for their ugliness or their fearsome bloodlust, but their ear piercing scream. for a musician with sensitive hearing like his, being incapacitated by the sound alone is real possibility.
so he plays a gentle strings solo, enchanting the air with a sense of calm and a barrier for his ears both. when saori approaches him, he doesn't miss a note, giving her a quick once over. ]
Oh? You're a Chimera, aren't you? [ was it rude to assume that? probably. ] I thought you had an affinity for fire magic – or is that something of a misconception?
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Fang | FFXIII | turnskin
[Distance did little to muffle the unearthly shrieks to her Turnskin's hearing. The sound along pushed Fang to the precipice of fight or flight instinct, the deep part of her that still remembered what it was like to be prey unsettled.]
[But she waited, still, balanced in a crouch precariously on the top of a rickety building. A red twin-headed lance balanced against her shoulder as she watched, her vision clear even in the near-pitch of the new moon night.]
[Then another shriek, this one much, much closer than the others. Smart predators were always the worst—these knew how to approach with stealth, avoiding open areas. Her head whipped around, quickly spotting the shape moving in the darkness and into the streets.]
There—north-east. One block over, 'bout 40 yards incoming.
[It's all she says before the Turnskin leaps nimbly to another roof and beyond, steps cat-like and unconcerned with the shifting wood of the shacks under her feet.]
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[While he would never go so far as to describe her as such in other situations, Fang makes for a perfect partner on patrol. Between her better vision in the dark and ability to move along the rooftops without threatening to bring the buildings to collapse beneath her, she's able to see farther in the darkness of the Outer City than he can. She finds them and together they can put them down. As she moves along the rooftops, Ramesses follows on the ground. He cuts through what passes as a yard, squeezing himself between buildings. A small orb of light moves ahead of him, just bright enough to light his way and avoid tripping over any unkempt features of the yard or pieces of debris from whatever shack stood previously. He kills the light once he's caught up to Fang, taking stock of the street as the Nuckelavee approaches. Fortunately, it seems more and more of the occupants of the Outer City are keeping inside once the sun goes down.]
[He nocks an arrow not with the intent of landing a kill shot so much as the intent to inhibit the creature's mobility.]
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Waver Velvet | Fate/Zero | Turnskin
Waver isn't a Witch. He's not an engineer, either. He's not particularly adept at lifting large building materials or carrying things. In all, he feels a little useless-- but he's invested in this project, and he's there to help in any way he can.
Working together with the other Mirrorbound and Wilders who'd joined in to help form and carry out this idea, he takes on tasks with the bigger picture in mind. He helps with schematics, organization, assigning teams to work on certain parts of the enclosure and helping fill in the gaps in teams that go fetch supplies, or watch at night.
Despite having no magic of his own, he understands the concepts well and what needs to be done. He can even help engrave and paint the runes around the entrance and outside of the cave where they intend to trap the beast.
(( ooc: and of course, wildcards welcome! drop me a line via PM or at
The Enclosure B
It all better works.
Cú knows he makes for a perfect bait. Tattoos shining brightly, the smell of his blood clearly driving the creature mad. He doesn't really feel the wounds. The Endurance spell weaved all around his flesh makes sure of it.
"Incoming!!!" He shouts as he jumps straight into the soon-to-be watery prison. Nuckelavee launches itself right after him, teeth of a gruesome horse-head closing an inch behind his neck.
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closed to scatmaam
It's the calm before the storm in a metaphorical fashion, if not a literal one (the frigid winds of the blizzard are biting even under a layer or two of enchanted wool), and the pair stand watch at the outer edge of the barrier, staring into the shadows of the surrounding forest. Waiting. The princess bounces on her heels to keep warm, her assortment of knives worn openly on her hips and borrowed wand clenched in her hand.]
The darkness should be a boon for us, but... I would still ask you not to fly too far from me if you can help it.
[She is well aware Scathach is the better fighter of the two of them and her worries are largely unfounded, but she worries nonetheless. It really shouldn't be surprising at this point.]
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I've no intentions of leaving your side, my lady...
[ The darkness, the cold... these were elements close to her, to where she thrived. She felt confident she could keep Zelda safe within it, no matter the foe. ]
But should you lose sight of me, the red flash of Gae Bolg will guide you.