futhark: (light)
Caster [Cú Chulainn]🔥Aef's rockstar tattoo artist ([personal profile] futhark) wrote in [community profile] middaeg2020-08-22 01:15 am

DARKNESS AND FROST log

DARKNESS AND FROST




A message is sent on the network on the 20th, informing the Mirrorbounds about the developments regarding a quest posted earlier in the month on the board.

Word comes from the Wilders’ headquarters in Dorchacht that there haven’t been that many sightings of the Nuckelavee for a long time. Most assumed that whatever the Mirrorbounds did must have driven the ghastly creatures away for good. Clearly, not a single person missed them. It is a nasty surprise to learn that not only did they not disappear completely, but now, angrier than ever, they pose a threat to Aefenglom as well.


THE NORTHERN OUTPOST ( 21st - 26th )



The Northern Outpost has seen steady development since its establishment, but nothing on a scale that could make it possible to survive an attack of demonic beasts. So it becomes a whirlwind of activity. There are ditches to dig, magical wards and barriers to set up, weapons and armour need inspection and some alchemical supplies are easier found in the surrounding forest rather than back in Aefenglom, but no one should go procuring them alone. But there are more mundane tasks too! With the sudden increase in population, the self-appointed kitchen staff of the Northern Outpost is barely managing to keep all the mouths fed and all the dishes washed (and pesky rodents kept away). All help will be enthusiastically welcomed no matter the level of culinary aptitude. There’s enough work for everyone.

Not far from the Outpost itself, a new structure rises from the ground quickly, incorporating a nearby shallow cave. That’s the Enclosure, the place where researchers who intend to study the Nuckelavee plan to lure one of the creatures. The construction has barely started, and there is much to do before it can hold its captive inside. Engineers, Arachne, Witches adept in Enchantment and Abjuration - all are welcome to lend their hands (as many as they can spare) in this scientific endeavor. It could be a once-in-a-lifetime chance to further or even create a completely new field of study!

Mirrorbounds are encouraged to return and rest within the city, but should you decide to stay for the night, the moods are rather sour and tense. Still, people do try to enjoy the evening break, at least those who get it - night guards work in shifts. Someone makes a bonfire and encourages sharing stories as the night passes to lift morale. A chilling Nuckelavee scream might stop the relaxing and put everyone on edge. But it seems the creatures are refusing to come out just yet.


THE SLUMS 21st - 26th




Sprawling from the Other Side of the Bright Wall, the Outer City grows outward with no particular organisation or order, with buildings’ integrity decreasing the closer they are to the edge of the Wilde. While some of the inhabitants greet the aid provided with gratitude, there are many who treat it with distrust and their own fate at the mercy of yet another incomprehensible danger with blood-chilling apathy. Much work has been done by numerous Mirrorbound to help those living in the Slums but the memory of all those lost to the frost when the city shut its gates and left them to die casts a long shadow on all attempts to defend against this new threat.

Deprived of the comforts of magitech ubiquitous for the citizens of the city proper, the inhabitants of the Slums find their own creative ways to provide life’s necessities to each other. Carrying water has always been a task for younger ones in the families. A worrying number of those that go fetch water from a far away stream do not come home on time. They could have gotten distracted chasing a stray dog, roped in some mischief by other kids, or genuinely lost. With the new threat lurking in the darkness, people get increasingly nervous. What would look like harmless disobedience in quieter times now turns into an emergency. Investigate where the missing children have gone, find them and bring them home if you can.

Not all are happy for the help. There’s a certain figure frequently spoken about and often seen at the scenes of the especially vicious attacks: a man with unkempt hair and ragged clothing prophesying that those very horrors are no accident. That the beasts are a punishment for a terrible offence: accepting the foreign devils - those who came through the Mirrors - into the city. As time passes and the attacks continue, it starts to become obvious those who were in contact with the Mirrorbound are more likely to become targets of the hellish creatures, which lends credence to the madman’s words. Some denizens of the slums are just scared, but some become suspicious of the very presence of any Mirrorbounds in the area. Even those that come to help. Calm downthe fearful, convince the sceptics or find the sower of this panic and make him stop spreading his incendiary message.

Some people have locked themselves in their homes and refuse to go out. You could try to reason with them or simply bring supplies at the door. Or try to convince them to help with building a protective wall around the Slums, sturdy enough to stay. Some of the people who open their doors might show low-level signs of Cwyld infection. They wonder if you’re still willing to help them knowing that?


When the darkness of night emboldens the Nuckelavee to venture further into the Slums proper, a group of Mirrorbounds take to patrolling the streets. But they could use more help. Protect those unfortunate enough to walk the streets at that time, chase away or kill the creatures that dared to come closer, and fight to protect the poor souls they chose to hunt.


NIGHT OF THE HUNT (night between 26th-27th)



Are you prepared for the fight of your life? You better be!

A heavy blizzard rages on the night of the 26th, giving a strange glow to the camp in the darkness as the light is dithered among falling snowflakes. Visibility is low, but some believe that nature itself can be used to help the hunters and defenders. To those who wish to take on this responsibility, several enchanted wands are given, with quick instructions how to use them to direct the winds of the blizzard for a short time. They can be used either to protect the warriors or against the creatures. The wands have only a few charges and will break upon using them up.

Every Mirrorbound and Wilder either present from the start or joining the group through the portal connecting with Aefenglom will be given a quick rundown of the camp, where the protection wards lie, what powers the barriers, and where weapons can be found. There are two sets of barriers around the camp -- the outer one that has multiple holes for the creatures to pour into, and the inner barrier that has to be held at all cost, as it protects people within. The plan is to lure the Nuckelavee for a frontal attack, let them pass through the outer barrier, let the inner barrier stop them, and then— close the barrier behind them, effectively shutting them in a walled ring.

Then they can be exterminated safely. Stun them, kill them, use spells or pointy sticks or guns — and maybe just maybe you can capture one alive. Fortunately, they don’t seem to have any kind of natural resistance towards mundane or magical weapons. They are just tough to kill and incredibly vicious, but limiting their movement should do the trick.

The barriers and wards only last full-strength as long as they are powered so Witches not focused on fighting are encouraged to do a recharging run along the campsite. Anyone needing a breather from the fray or whose focus is better spent on support can also bring ammo, or more weapons to counter the broken (or stolen) ones. Dragging out wounded fighters into the safety of the camp and healing them is also an important task, as neither Mirrorbounds nor Wilders lack in people who would fight to their last breath.

That’s the plan. How does it go in reality, though?

The Nuckelavee attack starts with chilling shrieks all around the Outpost before they emerge from the darkness. Those who have not yet met any of them will have a chance to witness that their aggression and looks are as terrifying as the stories said. They resemble a horse fused with a rider, with sharp teeth and without skin, raw body exposed. The creatures are not infected but are vicious, hardy, and strong, and they hunger for human and Monster flesh alike. Some might pick up weapons thrown at them; others will circle and try to isolate their chosen targets. Should they be angered, while in a furious rage they gain both speed and strength, but they lose focus and lack strategic thinking. So enraging them can break the formation, but it also makes them far more dangerous up close. They are susceptible to both magical and physical attacks alike, and beheading (of either the flayed-open horse head or the screaming man's head) will put them down permanently.

Be mindful of your comrades! It’s easy to lose each other in the blizzard. Nuckelavee don’t bleed red (they don’t bleed much at all), so any red trails on the snow belong to an ally. Don’t let the beasts drag wounded away. Get them to the healers who wait within the camp enclosed with the inner barrier.

During the fight, several crystal devices that strengthen the outer barrier start malfunctioning. That means the outer barrier cannot be closed shut, meaning a change of plans is in order. Several brave volunteers are needed from among Wilders and Mirrorbounds to leave the safety of the inner barrier and take the battle directly to the creatures, while locating and exchanging the malfunctioning crystals. This is an incredibly dangerous job, and everyone willing to undertake it is encouraged not to do so alone. Once the trap is sprung and the outer barrier shut, it would also lock those volunteers out of the safety of the camp -- unless they’re willing to try a teleport spell or wait for someone inside to handle the teleporting for them. The help will come, but until it does, they are on their own and straggling Nuckelavee that did not fall into the trap might still pose a danger to them...

The fight drags for what feels like hours, and the air grows colder and colder. Meanwhile, some of the trapped Nuckelavee figure out that they might get into the camp if they find holes within the barrier -- and one makes its way inside. Through the heavy snow, it might not be obvious at first, but something is happening within the camp… The Nuckelavee that furiously breach the barrier wreak havoc behind the safe line, attacking anyone it sees until it’s killed or subdued.

Eventually, after what feels like an eternity, all of the creatures fall and the dead remain under the snow. Well… most of them. There were attempts to capture one of them alive, and while keeping them alive turns out to be even harder than just catching them (not only Nuckelavee perished that night… some might still want revenge for that, some want to end the threat once and for all), one of them remains. The battle has been won.


THE AFTERMATH (27th and later)



As day breaks over the horizon, the true damage can be seen. One Nuckelavee is thrashing, captured in the closed enclave. It howls and shrieks and won’t be reasoned with. It hates everything and everyone, and seems to be incapable of speech. Wilders have decided they will keep it alive for a week, and not a day longer (that is till 3rd September OOCly). Nuckelavee have proven to be cunning creatures, and the risk of it escaping is just too great.

Aside from that issue, there is still clean-up to be done, and mourning for those who have fallen in battle. The Wilders agree to give the Nuckelavee corpses to those interested in acquiring them for study/experimentation, but otherwise they plan on burning everything that’s left.

The following two evenings, there’s a victory celebration at The Sordid Shield. Everyone still able to stand is welcome, -- and drinks are free! Unfortunately, not everyone is happily drinking; there are those who lost comrades and are mourning the fallen. Others came out alive but require medical attention that on-field healers cannot give. The general mood could be described as grimly triumphant. The unexpected threat has been taken care of, but not without a cost.



OOC NOTES


For those interested in studying the remains or the live Nuckelavee please refer to this space for questions/plans. The results of the research will be distributed at the beginning of September.

For plotting among yourselves, please use this post. General questions about this log can be directed here.
gynvael: (011)

[personal profile] gynvael 2020-08-30 10:40 pm (UTC)(link)
[ She's come out here by herself to help? Does her Lady know what her ward is up to? He pauses, studying her. She's already been kidnapped to a strange fucking world, so warnings of danger seem like a moot point. He forgoes any lectures in favor of simply trailing her.

Guess he's looking for some children, then. Besides, she might be good to have around. Geralt is well aware he's not the first person children turn to when they're frightened and looking for help. Another child, on the other hand, might draw them out if they're hiding. ]


Tell me what you know about the children. [ He falls into step beside her. ] I'll look with you.
foundfamilies: (if I simply muscle through it)

wall of text incoming as I make things up

[personal profile] foundfamilies 2020-08-31 04:49 pm (UTC)(link)
[ Leslie’s Lady knows that she goes into the Outer City from time to time, though sometimes in hindsight due to Edelgard’s vampire nocturnal schedule. Going outside the Bright Wall alone, however, is something that Leslie is not supposed to do.

She’d been about to give up on finding someone already out in the slums and return inside to find someone to ask for help when Geralt had arrived. But now that he has volunteered to help her, she considers that problem solved. ]


Thank you.

[ She smiles briefly, grateful for the offer. In other circumstances, she might have asked him if he was sure he wasn’t too busy, but in the case of looking for missing children...her expression turns more serious. ]

I’ve heard about four children who are missing. — No, five, but I was told that Warren returned on his own since I was first told about him. And that it was useless to rely on me if I couldn’t even know that much, so...some of the rest might have come back already, too.

[ From the way she takes a deep breath and lets it out as she reaches into the bag at her side, it seems that she only mostly successful in not letting that comment weigh on her.

After a moment, she pulls out a piece of paper from her bag that unfolds into a small, crude map of the east side of Aefenglom, clearly copied by someone who is not a cartographer and left out a lot of details. The city proper inside the walls is completely blank and the outside of the walls only has natural landmarks and the occasional road marked in. The Bright Wall is the only thing that seems to be fully filled out, with large scribbles dotted across it. Leslie is quite good at straight lines, but attempting to draw anything freehand is beyond her, so her attempts to draw gates and towers have resulted in these scribbles that are at least in the right spots. ]


Three of them were sent to fetch water before they disappeared. [ She points to a place where a creek was circled. ] Grace’s and Edward’s families usually take water from here. Grace is seven years old with short blond hair, and Edward is nine with shoulder-length brown hair. I don’t think they were sent at the same time, but it might have only been an hour or two apart.

[ She then points to a spot where two streams, not very far from each other on the map, are circled. There are a couple of lighter lines extending from the nearest few wall-scribbles nearby, suggesting that she was trying to get her bearings on the map by looking at the nearest wall landmarks from where she was standing. Given the two streams being circled, it seems that this is something she doesn’t quite know how to do. ]

A ten-year-old named Livia was sent somewhere around here. [ Depending on the chronological order of threads, the name might sound familiar to Geralt if he’s gone looking for children with Merrin yet. ] She’s short with brown curly hair.

And then there’s Oscar. It was a little difficult to understand exactly what happened through the arguments the people I talked to were having, but I think he slipped out when his parents were busy, so I don’t know what he was going to do. He lives around here. [ She taps an X on a blank part of the map, with similar lines from the nearby gates and towers used to place it in around the right spot. ] He’s about eight and I think the mother said he takes after his father, who has a kind of darker blond hair.

[ Or maybe she meant in terms of personality and it has nothing to do with what he looks like. Leslie did her best to sift through the conversation with a couple who were very concerned about their child but also concerned about blaming the other for negligence. ]
gynvael: (ml: 002)

[personal profile] gynvael 2020-09-04 02:46 am (UTC)(link)
[ While Leslie goes through her notes, Geralt doesn't interrupt. He leans back against a brick pillar, watching the few townsfolk still out and about despite the warnings. She's thorough. He can give her that. Determined, too.

He tilts his head at one name. ]
Livia's found.

[ Still leaves a few more. He's doubtful all will be found. Just one was lucky enough. But then, children are wily. Especially growing up in the slums, he wouldn't be surprised if they emerged on their own once the danger had blown over.

He takes a moment to consider. Natural course of action is to return to the creek. He's just not entirely sure he wants to drag Leslie closer to danger. Besides. He was at that stream earlier and he can't recall seeing evidence of others who might have gone missing. A place that full of people coming and going all day for water, it's hard to follow a trail never mind three.

In the end, it's the last boy he settles on as the first priority. ]


Parents say where he likes to go? [ Every child has a favorite hideout. ] Or were they too busy squabbling to be helpful?
foundfamilies: (I'm trying so)

[personal profile] foundfamilies 2020-09-05 12:49 am (UTC)(link)
[ Leslie brightens up almost immediately at being told that Livia was found, though after a moment, she thinks to ask: ] Was she okay?

[ Okay, gratitude done, she looks back to her notebook to answer his question, looking a little uncertain. ]

They didn't really tell me anything directly, outside of telling me what he looks like, before they got caught up in their arguments, but I do have a couple of names we could follow up on!

[ She traces a finger along her notes as she tries to remember the back and forth of the squabbling. ]

His mother said that if her husband spent less money on... [ She had trouble keeping up with the list of things that she only half understood, so she brushes past it. ] It's not really important, but she blames him for Oscar doing errands for the grocer for coins to, um. "Make ends meet." [ She clearly has never heard the phrase before. ]

And when she said that the grocer was more of a real father to Oscar than his actual father, her husband said that if anyone was more of a real father to Oscar, it was a man named Tom, who he thinks Oscar's mother was.... [ She squints at her notes. ] I think it had something to do with necks and it happened behind his back. Maybe it was some kind of massage? But after she said that she maybe wishes she had, it wasn't long before they both went their separate ways.

[ There have been a string of men who did not want to explain to her what the word "fucking" means, which has left her with a somewhat confused understanding of the word except that she's supposed to ignore it. But right here, it might be important information in a missing child case so she wants to use what she "knows" of the word (that it has something to do with necks) and try to interpret what she heard. ]

If they're both like a father to him, I think they might know more about where he might go since his parents...aren't talking about it. It shouldn't be so hard to find where a grocer is, but it might take some time to find the man named Tom.

[ The second one miiiiight have less to do with knowing the boy intimately and more about knowing the mother intimately. ]
gynvael: (Default)

[personal profile] gynvael 2020-09-07 10:22 pm (UTC)(link)
[ His expression changes not a lot, but there's a visible flicker of exasperation as Leslie speaks -- not directed at her, but the information she's giving. Right. Despite her struggle with piecing it together, to Geralt, the gist is as clear as a crystal lake. ]

There's a shop a few blocks east. Most likely the merchant. [ Place like this, there aren't a lot of stores open for business and even fewer selling essential goods. He's only seen one that looks as if it can afford to pay a boy to run errands, likely to help the kid more than because they need the extra hand. Especially from what the mother's said.

He starts off in that direction, making sure Leslie is keeping up beside him. She really is sheltered, isn't she? Must've been raised insulated from unsavory company. ]


Boy might not be missing so much as hiding.
foundfamilies: (characters like that exist)

[personal profile] foundfamilies 2020-09-09 05:47 pm (UTC)(link)
[ Unsavoury poor company, at least. She’d understand unsavoury rich company a little more easily, but they aren’t about to find many of those here.

She trots along at his side, assuming that he chose the merchant first because he was the one easiest to find rather than some Tom. The latter statement, though, she understands a little better. ]


If they’re the kind of family that he would hide from, isn’t he better off now that he’s escaped? Should we even be looking for him?
gynvael: (.001)

[personal profile] gynvael 2020-09-11 01:27 am (UTC)(link)
[ Geralt half-expects her to ask why a boy would run from his family, but she doesn't. He gives an easy shrug to her question. ]

We're looking for him. [ He glances down at her, then back towards the street ahead. ] Doesn't mean we need to tell them he's been found.

[ He just wants to check in. See if the boy's really okay or not. If it turns out the kid wants to stay with this grocer, he has no plans on interfering.

His path leads them through a gravel road that's more dirt than gravel. The rush to get indoors, hiding either from the influx of Mirrorbound or the incoming threat, means there's shit scattered along streets and outside homes: worn-down kick balls, an abandoned doll. Only once does someone get in his way: an unkempt man with matted hair, shouting some bullshit. Geralt frowns, but makes a quiet attempt to sidestep him, keeping one eye on Leslie as he does. ]
foundfamilies: (so just come talk to me)

1/2

[personal profile] foundfamilies 2020-09-12 05:25 am (UTC)(link)
[ Leslie gives a relieved smile at Geralt’s explanation. It’s something that is obvious in hindsight but didn’t occur to her as a possibility at first. ]

You’re right. And maybe we can help him in some way when we do.

[ Though, at the moment, she’s not sure if there’s really anything they will be able to do. She’s gotten some idea of how much help the Outer City needs by hearing about the Mirrorbound Council’s failed attempt to petition the Parliament to give aid to them, as well as her own research into what should be the simplest problem to solve of stopping the spread of Cwyld and Shades into the Outer City. As a single person, she just doesn’t have a resources to fix many things, let alone all of the problems the slums face. ]
foundfamilies: (this is the callout)

[personal profile] foundfamilies 2020-09-12 05:28 am (UTC)(link)
[ That smile is not going to stay on her face as they continue to move, though.

At first, it’s just that her face turns a little solemn. It’s definitely not been a good week for the Outer City, even compared to how it always is in the Outer City. But when the unkempt man arrives with his theories on the origins of the abominations, it shifts to upset: the kind that is more angry than unhappy, though both are present in it.

She stops to stare at him for a moment when the shouting man gets in their way. In the end, though, she knows that nothing she can say will stop him believing that the people he’s chosen to blame aren’t at fault. She also moves to walk around and past him, but she isn’t as quiet as Geralt. Her voice turns cold. ]


Leave us alone.

[ Geralt has doubtless heard many colder tones than this one, but it is a stark difference from the way she’s spoken around him before now. ]
Edited (edits forever) 2020-09-12 05:30 (UTC)
gynvael: (075)

[personal profile] gynvael 2020-09-15 03:49 am (UTC)(link)
[ His concern had been more for Leslie than the man, who's nothing unusual: either a fanatic or one prone to too much liquor. Whatever it is, he usually ignores it. He's got enough men trying to pick fights with him; he doesn't need to pick any of his own. Especially not while he's got Leslie with him.

So it's only when Leslie takes it on herself to confront the man -- almost without hesitation -- that he pauses. His gaze shifts towards her. Her demeanor is frigid. A far cry from the who politely thanked him for taking her home. Though maybe not too far from the same girl who determinedly tried to haul around a bag twice her size.

He doesn't look over his shoulder. He can sense that the man hasn't followed, only watched them as they walk away. For now, at least. It remains to be seen if he ends up trailing after them. ]


You scared him off. [ The wry remark is not untrue. Geralt suspects being told off so coldly by a young girl bewildered the man enough that he didn't know what to do. ]
foundfamilies: (I've been through this before)

[personal profile] foundfamilies 2020-09-18 06:00 pm (UTC)(link)
[ Leslie’s shoulders relax somewhat at Geralt’s remark, relieved that the man isn’t following them — something she hadn’t been sure about since she refused to look back before this. She still looks angry, though. ]

I wish it would scare him off from telling it to anyone else, either. But people who want to blame the wrong person — nothing can stop them from believing it’s true.

[ Now she does glance back over her shoulder toward where he was, not having the same trust in her ability to sense whether she’s being followed as Geralt does in his trained senses. Some of the anger is fading, but certainly not all of it. ]

Though — it’s not as though these creatures are his fault, either. [ Her experience with people trying to blame others came from trying to shift blame for things they did to themselves. This way of choosing someone to blame independently of the actual cause pointing fingers at the innocent bystander is new to her. ]
gynvael: (105)

[personal profile] gynvael 2020-09-21 06:30 am (UTC)(link)
Mm. [ Doesn't he know that too well. He glances at her, gaze resting there before they return to the path ahead. Makes him wonder, just a bit, if she's speaking from experience. ] They're scared. It's easy to blame.

[ Which is neither an excuse nor a judgement. It just is. In a way, he's surprised there hasn't been more hostility to the Mirrorbound. Strangers coming into another's land -- but then, he wasn't here in the past. Who knows. Those who arrived before might've garnered enough good will.

A few steps further brings them to the front of the merchant shop. Most of his wares have been pulled inside the store, a painted wooden sign stuck to the outside that says CLOSED. Geralt peers through the window. He shifts to the side so that Leslie is visible, then knocks. He knows exactly what he looks like, pounding on the door of a shop near nightfall. With luck, a child with him will get the door open a crack. ]
foundfamilies: (I'm stumbling through everything)

[personal profile] foundfamilies 2020-09-22 04:55 am (UTC)(link)
[ Leslie isn’t sure how to reply to this statement. She never needed to consider the reasons behind blaming others back in her own world, since the ones she met like that were all bad people. (Perhaps some of the servants were not quite so evil, but she doesn’t think of it that way.) She wasn’t quite so willing to cast judgment on all of the people blaming the Mirrorbound now, though.

Scared people look for someone to blame? She’s not sure if she understands the instinct, not believing she does the same. She doesn’t make any connection to how quick she was to mistrust the citizens inside the walls of Aefenglom when she heard news that made her afraid.

In the end, she only makes a noncommittal noise in response. ]
Mmm.

[ When they arrive at the shop, Leslie is unaware of her role in Geralt’s attempts to avoid a misunderstanding, but she ends up keeping in a good position to remain visible as she tries to get a look inside through the window out of curiosity.

The first round of knocking (or pounding) goes ignored. The second, however, leads to the sound of heavy footsteps. There’s a brief glimpse in the window of the merchant before the door is opened — not far enough for even Leslie to enter, but enough to see most of the man.

The merchant turns out to be a large man in all senses of the word, with the half-well-kept and half-frazzled hair of a man who believes in the value of looking after one’s looks but hasn’t the means or time to properly follow through. His expression is unfriendly and the hatchet in his hand, likely normally used for splitting firewood, looks even less friendly. The merchant looks at least a little puzzled by Leslie’s presence, though, which may explain why he’s not told them to shove off just yet.

His actual words are only slightly less direct about his preferences, though. ”Did no one teach you what a sign like this means where you lot come from?”

Leslie does glance down at the hatchet, but she’s otherwise unbothered by the size or disagreeable mood of the merchant. She’s used to large people and she’s experienced much more hateful looks than this. ]


I’m sorry to disturb you after your store’s hours, but this is important. We’re looking for Oscar.

[ The way the merchant’s eyebrows snap even closer together makes it clear he recognizes the name. ”Who’s asking?”

From the lost expression on her face, it seems Leslie hasn’t been asked a question like that before and has no idea how to answer it. He wouldn’t know them no matter how much information she gave about herself, and she isn’t really related to the cases of missing children other than being a bystander with freedom and a moral compass. ]


Um — my name is Leslie....

[ She probably would have done the whole curtsy deal if her hands weren’t full with her notebook and pen and if she wasn’t quite so confused. She still does bob slightly as her legs respond to the introduction automatically. ]
gynvael: (hy: 001)

[personal profile] gynvael 2020-09-23 07:49 pm (UTC)(link)
[ While Leslie answers, Geralt takes the opportunity to size the merchant up. Imposing in size, but the way he holds the hatchet with his grip too far down suggests he doesn't usually use it to threaten people. Just an average storeowner.

He can see the way the man's gaze goes from Geralt to Leslie. If he's drawn conclusions about their matching hair, Geralt doesn't say anything to dissuade it. No one knows what he is here; he's willing to use it to his advantage. ]


Heard he went missing. She's worried. I promised I'd check around. [ It's not a lie, but a handful of details remain unspoken. There's also the distinct implication that one would be real heartless to break a promise to a young girl. If the man is sheltering one child as it is, he's obviously got a soft spot for them.

Faintly, he can hear a rustle in the back, light footsteps belonging to someone small. Not loud enough for human hearing to pick up, but enough for him to register. ]
Know where he could've gone?
foundfamilies: (tell me who it was that let your hand)

[personal profile] foundfamilies 2020-09-25 08:56 pm (UTC)(link)
[ The man looks at Geralt with a veneer of stubborn challenge, though it will not be hard for the latter to see that it’s a bluff from someone who knows that, in a fight, he’s not the one holding the right cards. He seems reluctant to answer, but he looks between the two of them again and sighs. He’s certainly picked up on the implication behind Geralt’s statement and the soft spot for children has won out.

”He’s somewhere safe. Leastways safer than he is with his folks.” The merchant tries and fails to not glance back inside the building in approximately the same direction as Geralt heard the footsteps. ”And he’ll be there until everyone has calmed down from this mess, I think.”

Leslie simultaneously looks relieved and bites her lip. She’s relieved that he’s safe, but that’s another confirmation that the boy’s family is not good to him. ]


Is there anything that we could do to help? Maybe, um.

[ She hesitates as she considers what could be helpful. She could maybe look up the laws regarding adoption in Aefenglom, or give some money for the merchant to use to feed and house the boy if, as suspected, he was looking after him, or....

But, in that hesitation, the merchant looks at her for a moment with an uncertain expression. He raises his gaze back up to Geralt, where it becomes a lot more certain to be at least a little hostile.

”Best thing you mirror folk can do is leave and take your horse creatures with you.”

The merchant is a kind man to Oscar and is probably a generally upright person, but it seems that he has also taken the rumour that the Mirrorbound are responsible for the Nuckelavee and other problems plaguing them.

It’s easier to hate either an abstract concept of a Mirrorbound or a man who looks like Geralt than it is to directly apply that to a child, which is why he directed the words at Leslie’s “father” (to his knowledge). But Leslie knows that he meant her, too. Her expression smooths out into an almost blank one, demonstrating a poker face that honestly has not been evident in any of her previous interactions with Geralt, but her body has gone very tense and she doesn’t know what to say. ]
gynvael: (032)

[personal profile] gynvael 2020-09-29 05:40 am (UTC)(link)
[ His weight shifts, the only indication that he's contemplating what's next. The merchant is easy to read here in front of him; the boy less so, hidden away as he is. And it's the boy Geralt cares about, not the adults bickering over who has his best interests in mind.

In the end, he doesn't want to be yet another stepping into the boy's life to decide where he should go. He can't sense anything that suggests danger lurks: not the scent of fear nor a quickened heartbeat. It's not ideal. But it's enough.

Besides, Leslie's grown stiff beside him. Figures there's no point in overstaying their welcome. He's learned that lesson long ago. ]


The horsemen can't cross the river. You should stay on this side of it. [ He leaves it at that, tapping Leslie on the shoulder. ] Come on. Sounds like he'll be fine here.

[ As much as they can be, with the incoming threat. But that's another problem to take care of later. ]